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Caravel Forum : DROD Boards : Feature Requests : "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn
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leroy00
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icon "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn (+1)  
Since decoys (maybe other, I haven't finished JtRH yet) are static once placed, i.e. you have to have the correct orientation before placing them, I would like to have the "Undo" key return to the turn before stepping on the potion. (Admittedly, I've gotten kind of careless while playing and rely on the backspace a lot, but really only if I am doing a "brainless" sequence, i.e. massive slaughter of roach hordes or running from A to B in a maze of bombs, which is probably the main reason I am somewhat careless before stepping on an orange potion.) There would be a nice sideeffect of the change, though; it would take care of a minor inconsistency within the game: Since it is a turn-based game, placing a mimic/decoy/other should count as one turn, since monsters only move one space in that time period, and the "Undo" key should undo the placement entirely. As it is, each key-stroke during placement is counted as a separate move.

-leroy

[Edited by leroy00 at Local Time:06-07-2005 at 10:40 AM]

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06-07-2005 at 10:39 AM
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eytanz
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icon Re: "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn (0)  
Ah, this became a rather big issue for a short while towards the end of the development (earlier, we were playing JtRH in the editor with unlimited undo so we didn't notice it as a problem), when some of us really pushing for it but unfortunately it was too late to get in to DROD 2.0 since, according to the programmers, it would be rather complicated to do. I think that this ended up being slated for 3.0 but Mike, Schik or Adam will have to say for sure.

[Edited by eytanz at Local Time:06-07-2005 at 10:43 AM]

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06-07-2005 at 10:43 AM
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Wiz
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icon Re: "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn (0)  
"Undo" when doing a keyboard mistake killing you would be very appreciated....it's almost the only times i need undo and it's not possible,you know it's due to how many people design their hold,very long tedious room but few or a little off red crosses,and doing 22 times the same serie of movements is st... useless -_- particulary if these 22 times are due to a typos
06-07-2005 at 05:47 PM
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Oneiromancer
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icon Re: "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn (+1)  
But it is in there. Just hit the undo key while Beethro's going through his death animation.

Game on,

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06-07-2005 at 05:56 PM
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Wiz
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icon Re: "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn (0)  
oh :~( (feeling a mix of happy,stupid,and being too late but it will be a great help for deep hold,i just got to be fast enough that's cool many thanks :D )
06-08-2005 at 09:54 AM
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Caravel Forum : DROD Boards : Feature Requests : "Undo" while placing mimic/decoy/other returns to pre-step-on-potion turn
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