Watcher
Level: Smitemaster
Rank Points: 902
Registered: 02-04-2003
IP: Logged
|
Brains, invisibility, and decoys (0)
I just noticed this when playing around in the editor. If Beethro is invisible, but a decoy is placed within the range of a brain, the brain will direct monsters towards Beethro. This seems illogical since it shouldn't know where Beethro is.
My preferred solution to this would be to have the brain ignore the decoy, so that if Beethro is invisible and out of range, the brain will be inactive, decoys or not. Alternatively, you could have the brain direct monsters towards the decoy, but I don't really like that solution. The first one seems more consistent with the fact that brains are not fooled by decoys when Beethro is visible.
____________________________
Today the refrigerator, tomorrow the world!
|