west.logan wrote:
I played KDD on both TCB and GatEB, though I also had JtRH installed on my Mac and could have played it on there too I guess. As far as I know, the few of us Mac players there are play KDD 2.0 on the more recent engine(s) and don't bother with AE at all. Though I did have AE installed on a virtual machine on my Mac for a little while. It wasn't worth it to me though.
I bet 95% of Windows users go with the newer engines too, since the new engine is completely backwards compatible. I guess the only reason you'd want to is if you wanted music or styles or had a screen issue like Jacob's girlfriend.
Or if you're collecting like you
DROD:AE. Now there's a game I haven't heard in a long time.
But enough StarWars... There was one thing had that JtRH and City Beneath didn't have. Sure, KDD 2.0 had extra content, but it didn't have the full cool and amazing ending that AE had, that replayed the rooms while you beat them and changed depending on how you'd beat them.
(Though, it might have been added back into a later version of DROD in the last few years.)
Bonus points to anyone who remembers Lars' music.
Anyway, it looks to me like the only way you're going to get it to work is to take that patch and compile it yourself.
If it makes you feel any better, it's not like there was an official build for Mac anyway.
Also, I don't think I've even ever seen an 8 year necro before.