rothro
Level: Delver
Rank Points: 46
Registered: 06-29-2004
IP: Logged
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Re: Caverns of Animus (0)
Hi,
this was a good hold, I enjoyed the fruit of life, and a lot of very clever ideas went into it. Full marks for the rooms.
But I got totally annoyed by the way the long ascent was put together. The rooms were very good, quite challenging, but not too bad, but the inability to backtrack was a huge turnoff for me. I don't believe room exits that force you to take a random one, find out which one would have been correct, reload then take the correct one are any fun whatsoever. You could for example have given scrolls in front of each exit with a riddle (true/false questions, observations about the room, etc.), - anything that allows the correct sequence to be found without having to reload.)
I did not give a rating for the hold, because a single number will not give an accurate description. The rooms themselves up to and including the long ascent deserve a mark in the 8-10 range. The annoyance factor in the long ascent deserves a much lower mark from me, but it would do the rest of the hold a great injustice.
Please take this as constructive criticism.
Cheers,
Rothro
PS: I also am still stumped by TLA 3N1E - if it is really solveable it is very clever.
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And god spake unto me "Be merry and glad in your heart, for it could be much worse!"
And I was merry and glad in my heart and it got worse!
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