mrimer
Level: Legendary Smitemaster
Rank Points: 5199
Registered: 02-04-2003
IP: Logged
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Re: Bug: snakes as walls (0)
Well, tar and snakes are kind of a sticky issue. (These issues never come up until an editor is involved.) Snake pieces are actually currently located in the wall layer (for historical reasons) and tar is on the object layer (because it needs to go on walls, but we might have monsters that go on top of it).
With a fair amount of coding, and a large amount of testing, snake pieces could be moved out of the floor layer. I agree this is the best option. If Erik gives the go-ahead, I can start work on moving snake pieces out of the bottom layer. But it's a complex process, and I'm worried about giving all the esteemed beta-testers grief as serpent-related bugs are introduced. So until that happens, serpents need to be considered on the wall layer, although they really shouldn't be.
And tar, although it is involved with monsters, isn't really a monster. I just put it on the monster menu since that seemed more natural, although it was originally on the object menu, and might need to go back if that is what makes more sense for level designers.
Discussion is welcomed!
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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
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