I enjoyed the hold, myself, for the most part, with a /couple/ difficulties.
1: I really wasn't big on that room
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×with the really short brained snakes. I got the idea after a while, but it needed, I don't know. Less snakes.
Or something. It was mostly 'press backspace and see which move doesn't kill you.'
The cyclops room was /awesomely/ done. Probably my favorite of all the
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×'there are an awful lot of eyes, and they will all kill you once you hit this orb' rooms/ style rooms out there.'
The siren was okay.
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×Leading the roaches through the maze is a lot more fun than doing it yourself.
And the final room was awesome when I figured out the trick to it, though my demo is by no means elegant nor optimized.