When trying to specifically troll the dialog, even showing only 4 monsters at a time causes the dialog to break out of its allowed parent boundaries, which is the box where all the room tiles are drawn. This causes an assertion beep:
Assertion error in line 3375 of C:\Source Code\drod\drodrpg\DROD\GameScreen.cpp: "
pStatsDialog->
IsInsideOfParent()"
If figuring out how to calculate the height of each enemy's box is too tough, we could reduce it to a max of 3 enemies per page? 4 works most of the time when you aren't trying to troll things.
[Last edited by kieranmillar at 12-11-2022 07:11 PM]