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Caravel Forum : DROD Boards : Feature Requests : "Behave like" script command
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Rabscuttle
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icon "Behave like" script command (+3)  
Makes a character behave like an existing monster (or custom monster)
Possibly with an option for permanently/for 1 or x turns

Uses:
* Make someone behave like Halph but without preexisting story stuff
* Differentiate a monster from its fellows - e.g. make the goblin king act like a goblin, or maybe a guard or aumtlich or brain
* Player choices could alter how a creature behaves - be nice and they act like stalwarts, be mean and they act like guards.
* There are some interesting things that could be done with monsters that change behaviour, eg a mimic that turns into a decoy after 10 turns; a were-creature that spends 30 turns as a roach then 30 turns as a goblin; use special command key to stupidify roaches and make them act like gel babies; brains that can be turned off and on
07-04-2019 at 07:16 PM
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Caravel Forum : DROD Boards : Feature Requests : "Behave like" script command
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