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Caravel Forum : Caravel Boards : General : Script killing a roach doesn't clear the room instantly
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GerAvos
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icon Script killing a roach doesn't clear the room instantly (0)  
I have a script that kills a roach using the attack tile command. Now, this roach is the only monster in the room but the room is still red on the minimap and green doors don't open. Then if I leave the room, suddenly it's cleared and green doors are open if I re-enter it. How can I make it so the room is instantly cleared when the script kills the roach?

[Last edited by GerAvos at 10-15-2016 09:31 PM]
10-15-2016 at 09:30 PM
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Xindaris
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icon Re: Script killing a roach doesn't clear the room instantly (+1)  
I can't seem to reproduce this; for me both attack tile kill and attack tile stab appear to clear the room right away as expected. Maybe copy the room you're having an issue with into a one-room hold and upload that so someone hoping to help can see what's wrong.

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10-15-2016 at 10:31 PM
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GerAvos
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File: Magierturm.hold (32.7 KB)
Downloaded 40 times.
License: Public Domain
icon Re: Script killing a roach doesn't clear the room instantly (+1)  
My script is complicated :/

Press the special command key and select Opalexplosionen. I get the same results with stab, explosion, kill and attack.

[Last edited by GerAvos at 10-16-2016 01:07 AM]
10-15-2016 at 11:11 PM
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Xindaris
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icon Re: Script killing a roach doesn't clear the room instantly (+1)  
Aha, I do believe you've found a legitimate bug. It appears that for some reason the question-answer bit is what causes the room to not clear properly. I'll go report this.

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[Last edited by Xindaris at 10-16-2016 03:29 PM]
10-16-2016 at 03:29 PM
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