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Caravel Forum : DROD Boards : Feature Requests : A button which will fastforward to the next spawn point
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stigant
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icon A button which will fastforward to the next spawn point (+2)  
I frequently find myself sitting out the rest of a spawn timer. For example, you can't make any progress on killing tar until it respawns, or you need to wait for the timer to go before you release the queens from the yellow doors. Can we have a key that just fastforwards to the end of the timer? An even nicer feature would be the ability to set where in the spawn cycle we want to fastforward to. For example: for this room, I need to do something when the counter is at 2, but I need to delay until then, so I'll go to the settings page and set my ffwd timer to 2, then back to the room and hit my ffwd button.

Another button I'd like to see is one that simulates a 'q' followed by a 'w'. There are countless rooms where you just sit in the right spot qwing your left hand off. If we could just press and hold one button to get through all the roaches rather than alternating, that would save a large amount of tedium.

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11-06-2004 at 10:05 PM
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agaricus5
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icon Re: A button which will fastforward to the next spawn point (0)  
stigant wrote:
I frequently find myself sitting out the rest of a spawn timer. For example, you can't make any progress on killing tar until it respawns, or you need to wait for the timer to go before you release the queens from the yellow doors. Can we have a key that just fastforwards to the end of the timer? An even nicer feature would be the ability to set where in the spawn cycle we want to fastforward to. For example: for this room, I need to do something when the counter is at 2, but I need to delay until then, so I'll go to the settings page and set my ffwd timer to 2, then back to the room and hit my ffwd button.

That's a nice idea. Perhaps instead of using the settings page, you could use a hotkey to bring up a box in which you can specify which move you are going to skip to.

Another button I'd like to see is one that simulates a 'q' followed by a 'w'. There are countless rooms where you just sit in the right spot qwing your left hand off. If we could just press and hold one button to get through all the roaches rather than alternating, that would save a large amount of tedium.

That's a request that has been suggested before. It's for a user-definable macro to allow the necessity for repeated actions to be reduced.

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11-06-2004 at 11:00 PM
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stigant
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icon Re: A button which will fastforward to the next spawn point (0)  
That's a nice idea. Perhaps instead of using the settings page, you could use a hotkey to bring up a box in which you can specify which move you are going to skip to.

That could work as well, but the setting needs to stick somehow from usage to usage (so that if you die/mess up after waiting, you don't have to reset the skip to move)

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11-07-2004 at 02:13 AM
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mrimer
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icon Re: A button which will fastforward to the next spawn point (+1)  
stigant wrote:
I frequently find myself sitting out the rest of a spawn timer. For example, you can't make any progress on killing tar until it respawns, or you need to wait for the timer to go before you release the queens from the yellow doors. Can we have a key that just fastforwards to the end of the timer? An even nicer feature would be the ability to set where in the spawn cycle we want to fastforward to. For example: for this room, I need to do something when the counter is at 2, but I need to delay until then, so I'll go to the settings page and set my ffwd timer to 2, then back to the room and hit my ffwd button.

Another button I'd like to see is one that simulates a 'q' followed by a 'w'. There are countless rooms where you just sit in the right spot qwing your left hand off. If we could just press and hold one button to get through all the roaches rather than alternating, that would save a large amount of tedium.
With the help of two of the best minds of our time, I was able to develop a good system for doing both of these. They work amazingly well (so well, in fact, it's scary), so they might be in the next version.
11-07-2004 at 03:59 AM
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Schik
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icon Re: A button which will fastforward to the next spawn point (+1)  
mrimer wrote:
With the help of two of the best minds of our time, I was able to develop a good system for doing both of these.
Two minds? So that's how you code so quickly! Although, you could apparently use a third mind dedicated to modesty.

:P


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11-07-2004 at 04:01 AM
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mrimer
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Schik wrote:
Although, you could apparently use a third mind dedicated to modesty.
I did. As usual, it didn't mention itself.

[Edited by mrimer at Local Time:11-07-2004 at 04:05 AM]
11-07-2004 at 04:03 AM
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AlefBet
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icon Re: A button which will fastforward to the next spawn point (+1)  
Schik wrote:
... Although, you could apparently use a third mind dedicated to modesty.
Well, I'm using his modesty mind right now. I'm just so incredibly awesome that I need all the humility help I can get.

It's working pretty good, though. I'm humbler than just about anybody on the board right now.

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11-07-2004 at 04:04 AM
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Schik
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AlefBet wrote:
It's working pretty good, though. I'm humbler than just about anybody on the board right now.
Man, I am so much better at being humble than you are.

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11-07-2004 at 04:06 AM
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mrimer
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Schik wrote:
Man, I am so much better at being humble than you are.
I think humility is my best quality.
11-07-2004 at 04:07 AM
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Mattcrampy
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icon Re: A button which will fastforward to the next spawn point (+1)  
I'm disappointed to see my students perform so poorly at expressing their humility. I tried my best.

Matt

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11-07-2004 at 12:31 PM
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