Dragon Fogel
Level: Smitemaster
Rank Points: 2558
Registered: 06-21-2014
IP: Logged
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Re: Rearming clones get weapon late (+2)
Guard Level 1N1E in Finding the First Truth involves removing oremites under a guard. The guard is disarmed for one turn after the oremites are removed and then gets re-armed on the next turn, which results in him destroying a bomb.
Changing this would not impact the solution, but would likely break demos because the bomb would be destroyed one turn earlier. The bomb lights a fuse, though, so it would probably be possible to make the fuse one tile longer to make sure existing demos are preserved without having other effects.
Quick edit: Actually, now that I think about it, it might not even cause a delay. There is one turn where you can see the guard is no longer on oremites, but he has no sword. Since he only strikes on his own turn, what you would instead see is the guard with his sword over the bomb. Should be easy enough to confirm that it works that way with the test build.
[Last edited by Dragon Fogel at 10-16-2020 07:26 PM]
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