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Caravel Forum : DROD Boards : Bugs : Rearming clones get weapon late
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blorx1
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icon Rearming clones get weapon late (0)  
In the attached hold, if the mimic steps on the disarm token the inactive clone gets his weapon back a turn late. I'm guessing this is a bug.

It only seems to happen when the clone moves before the mimic, as evidenced by the fact that the south clone gets his weapon back. This behavior also does not hold for mimics. Do not know why this happens.

Related?
http://forum.caravelgames.com/viewtopic.php?TopicID=18205&page=0#211320

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[Last edited by blorx1 at 06-08-2016 05:48 AM]
06-08-2016 at 05:22 AM
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bomber50
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icon Re: Rearming clones get weapon late (0)  
This problem also happens with time clones.

It definitely seems to be a bug. Temporal clones disarm immediately, but do not arm immediately. Extremely unintuitive.

If it's too late to fix this problem for regular clones, we should at least fix it for temporal clones.
08-29-2016 at 03:33 PM
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uncopy2002
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icon Re: Rearming clones get weapon late (0)  
I think it just has to do with movement order. A citizen that builds an oremite on a Soldier will cause the soldier to disarm one turn later, instead of immediately.
08-30-2016 at 02:17 PM
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Nuntar
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icon Re: Rearming clones get weapon late (0)  
That also sounds like an oversight that should be fixed. Oremites are meant to work immediately: anything pushed onto oremites loses its weapon and doesn't, for example, break a mirror on a tile beyond.

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08-31-2016 at 12:36 AM
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