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Caravel Forum : DROD Boards : Architecture : Crowd Control new concept level WIP
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uncopy2002
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File: Crowd_Control_WIP.hold (3.9 KB)
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icon Crowd Control new concept level WIP (+3)  
This is a new WIP level, with the concept of transporting an initial horde of monsters to a specific place, in a specific shape.
From the chat, it seems that maybe it would help getting feedbacks from here.

The level current has 4 rooms.
The stair just exits the hold.

[Last edited by uncopy2002 at 02-07-2016 05:13 PM]
02-07-2016 at 05:12 PM
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Insoluble
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File: Concepts WIP.demo (10.1 KB)
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icon Re: Crowd Control new concept level WIP (+2)  
Hi, here is some feedback on your hold so far. I have also attached my victory demos so that you can get a better idea of how a player might approach these rooms.

General: I like the concept a lot. It is somehow different from what I expected based on the description, but I like the idea of trying to think about how you want the movement order to be arranged ahead of time. The hold was nicely checkpointed with the exception of 1N1E, where you seem to have accidentally forgotten them.

Specific rooms (secreted for length and spoilers):
Click here to view the secret text

All in all this is an interesting concept. It may not be a style of room that if for everyone, but I certainly enjoyed it. I would love to see more! I would just caution you that it would be pretty easy to bet overly complex with this idea and make rooms that are very difficult for the player to comprehend and digest all the information presented.


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Links to neat forum tools that I always have trouble finding:
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02-11-2016 at 07:29 PM
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