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Caravel Forum : DROD Boards : Bugs : Build Item At and the Case of the Weird Tar
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hyperme
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icon Build Item At and the Case of the Weird Tar (+1)  
Using Build Item At with the right _MyScriptF values lets you build Tar, Mud and Gel. If you build a normally unstable blob using this method, it sticks around instead of collapsing into babies.

EDIT: Also, you can build tarstuff on monsters and the player, which is also weird.

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[Last edited by hyperme at 02-11-2015 07:18 PM]
02-11-2015 at 07:07 PM
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skell
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icon Re: Build Item At and the Case of the Weird Tar (+2)  
In 5.0.2 Build and Build Marker support all tarstuff and fluff.

Building any unstable tarstuff tiles will make it break into babies which happens at the end of the turn (so four citizens/architects can create a stable blob of tar if they are synchronized).

There might be some weird cases to check. Like I forgot to check if you can build on top of monsters (should not be possible obviously).

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05-28-2015 at 11:35 PM
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bomber50
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icon Re: Build Item At and the Case of the Weird Tar (0)  
Generally, it works in 5.0.2. But a few issues.

It is possible to build tarstuff/fluff over monsters in 5.0.2.

There's no indicator for the tarstuff build markers either.

Finally, there's an assertion error I get if I build an unstable fluff configuration).
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07-26-2015 at 10:58 PM
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skell
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icon Re: Build Item At and the Case of the Weird Tar (0)  
Both issues (building over monsters and unstable fluff asserting) have been fixed in 5.0.2.1004

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07-29-2015 at 08:45 PM
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hyperme
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icon Re: Build Item At and the Case of the Weird Tar (+1)  
Can confirm that you can on longer Build tarstuffs over monsters.

It would be nice to have markers when using the Build Marker command; perhaps use the 'inner' tarstuff arts.

(tested in 5.0.2.1004)

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08-10-2015 at 09:14 PM
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skell
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icon Re: Build Item At and the Case of the Weird Tar (0)  
Ah, forgot about that. Of course it shall be done.

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08-10-2015 at 09:43 PM
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bomber50
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icon Re: Build Item At and the Case of the Weird Tar (+1)  
No assertion errors building unstable fluff in 5.0.2.1004. Can also confirm tarstuff can't be built over monsters.


08-10-2015 at 09:48 PM
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skell
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icon Re: Build Item At and the Case of the Weird Tar (+1)  
Tarstuffs now have graphic for build marker in 5.1

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10-31-2015 at 05:10 PM
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kieranmillar
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icon Re: Build Item At and the Case of the Weird Tar (+1)  
In Build 5.1.0.1006 the build marker graphics for tarstuff and fluff are working correctly. Tarstuff and fluff building also appears to be working correctly as far as stable/unstable configurations are concerned. :thumbsup

However testing this has brought up a general issue regarding build markers vs the regular build command which I shall move to its own thread.

EDIT: no need, thread already exists. See http://forum.caravelgames.com/viewtopic.php?TopicID=39927&page=0#400127

[Last edited by kieranmillar at 11-06-2015 09:35 PM]
11-06-2015 at 09:34 PM
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