Actually this is a pretty problematic thing which could lead to a chain of weird events if changed.
Currently the order is:
- Depress pressure plates
- Run fire traps
The reason is that depressing a pressure plate can change the fire trap's state.
We could make it that it is more like:
1. Depress pressure plates
2. Run fire traps
3. If a multi-segment monster was killed, depress plates
4. If a fire trap state was changed, go back to #3
Which could lead to a situation where you can kill multiple serpents in a chain, like:
1. Fire trap kills serpent A
2. The pressure plate previously held by serpent A fires a trap which kills serpent B
3. The pressure plate previously held by serpent b fires a trap which kills serpent C
4. The pressure plate previously held by serpent C fires a trap which kills serpent D
5. The pressure plate previously held by serpent D fires a trap which kills serpent E
6. The pressure plate previously held by serpent E fires a trap which kills serpent F
So as weird as it is right now I think it should stay as it is. Unless someone disagrees and has a better idea, I am closing this as not a bug.
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