Chaosgamer
Level: Delver
Rank Points: 88
Registered: 04-08-2009
IP: Logged
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Level Editor: Toggle-able force arrow on top of yellow door (0)
Suppose I have a setup in which I have a force arrow on the same tile as a yellow door. From the level editor, it is impossible to have an orb or pressure plate trigger the force arrow instead of the yellow door. Orbs and pressure plates appear to be given the command trigger(x,y), and they do not distinguish between force arrows and yellow doors; instead, they default to yellow doors. For example, if I place a force arrow at (a,b) and designate an orb to toggle it, then place a yellow door at (a,b), the orb will toggle the yellow door. This can also be replicated with disabled force arrows.
A simple solution would be to have the game specify whether it is triggering a door or a force arrow.
I am running DROD: TSS version 5.0.1.6060 on Windows 8
[Last edited by Chaosgamer at 08-19-2014 06:32 PM]
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