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Caravel Forum : DROD Boards : Bugs : TSS: Custom NPCs do not fade out when dropped from bridges
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Tuttle
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icon TSS: Custom NPCs do not fade out when dropped from bridges (0)  
Reported in 5.0.1.5973 beta. Bulk bug creation from the patch notes thread; apologies for the brevity.
quote:
azb wrote:
custom NPC player roles completely disappear without the nice "fade" effect when falling to their death from an unsupported bridge.

06-30-2014 at 11:42 AM
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mrimer
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icon Re: TSS: Custom NPCs do not fade out when dropped from bridges (0)  
I'm going to need more specific instructions to reproduce this.

I created a custom character having a Tar Baby role/appearance, set the player to it, and I can see the player falling from a dropped bridge.

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07-03-2014 at 10:53 PM
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azb
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icon Re: TSS: Custom NPCs do not fade out when dropped from bridges (0)  
Note that it needs custom Graphics as well.

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07-04-2014 at 01:21 AM
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mrimer
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icon Re: TSS: Custom NPCs do not fade out when dropped from bridges (0)  
I can't reproduce this with a custom tileset either. Please provide a simple hold that can reproduce this in the latest beta patch. Thanks!

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
07-06-2014 at 12:37 AM
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azb
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icon Re: TSS: Custom NPCs do not fade out when dropped from bridges (0)  
Well, then, it's probably fixed now, because it did happen on an earlier patch.

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07-06-2014 at 10:35 AM
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mrimer
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icon Re: TSS: Custom NPCs do not fade out when dropped from bridges (0)  
quote:
azb wrote:
Well, then, it's probably fixed now, because it did happen on an earlier patch.
It would be nice for me to receive confirmation about this from someone other than myself, one way or another.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 07-06-2014 04:52 PM]
07-06-2014 at 04:52 PM
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