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Caravel Forum : DROD Boards : Feature Requests : Twice Moving Monsters
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Godot23
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icon Twice Moving Monsters (0)  
I had this idea when I was thinking of Brain effects. What if someone were to create some kind of Brain that allowed all monsters in the room to move two moves for Beethro's one. If this has already been posted, let me know. I will delete it.

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05-07-2013 at 06:17 PM
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adS
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icon Re: Twice Moving Monsters (0)  
I had already posted a similar idea.
There is a hold that does it with scripting (Dan's hold?).

Unfortunately the scripting looks ugly.

Anyway, I think that would allow some new puzzles.

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07-13-2013 at 12:44 PM
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Shendy
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Yeah, I scripted that in Dan's Dungeon.
It uses cutscenes, and this is the only way that I know.

Another drawback of this method is that the checkpoints do not work at all.
07-13-2013 at 02:11 PM
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skell
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icon Re: Twice Moving Monsters (+2)  
Alternative suggestion: Scripting command "Input Move" which allows selecting from the same list as "Wait for Input". The command causes a move to be done on the next frame, as if the player pressed the relevant key. Optionally allow setting a delay before the next move is done.

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