On Floors 1 through 4, the card reader eye will fail to execute the script if you step on the scroll without having the required item. This means that if the player reads the scroll without the item and leaves the room, the card reader eye will not open the door when the player returns with the item. To fix this, use the script:
Click here to view the secret text
× Set var "_MyColor" = 34422
Label 1
If ...
Wait for entity Player 2,5,2,5
Wait until var "_Accessory" = 11
Activate item at 1,3
Else
Wait 0
Go to 1
On Floor 4, killing the aumtlich gives an autosave with the title "
Pirate defeated!"
.
Because the player *must* kill an aumtlich to go to the fifth floor, having a second aumtlich as the final boss is anticlimactic and too easy, especially if the player is given a Really Big Sword and an Oremite Shield. My advice would be to change the final boss into something harder.
Overall, this hold is really interesting because it uses the exact same room template multiple times, and only by the changed enemies is it difficult or new. Overall, I quite liked this hold!
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It was going well until it exploded.
~Scott Manley
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