In
Widget Factory : Partner : 1 West, I did something that caused my drod.err to start filling up with the following:
Click here to view the secret text
×Assertion error in line 222 of .\Halph.cpp: "SetGoal()"
Assertion error in line 247 of .\Halph.cpp: "this->pCurrentGame->pRoom->IsValidColRow(destX, destY)"
Assertion error in line 4854 of .\DbRooms.cpp: "IsValidColRow(wX, wY)"
Assertion error in line 194 of .\Monster.cpp: "abs((int)dxFirst) <= 1"
Assertion error in line 195 of .\Monster.cpp: "abs((int)dyFirst) <= 1"
Assertion error in line 197 of .\Monster.cpp: "IsValidOrientation(wNewO)"
Assertion error in line 4965 of .\DbRooms.cpp: "wX < this->wRoomCols"
Assertion error in line 4966 of .\DbRooms.cpp: "wY < this->wRoomRows"
Assertion error in line 1438 of .\TileImageCalcs.cpp: "IsValidOrientation(wO)"
Assertion error in line 1441 of .\TileImageCalcs.cpp: "MonsterTileImageArray[wType][wO] != DONT_USE"
Assertion error in line 338 of .\BitmapManager.cpp: "wTileImageNo < this->wNextCustomTileNo"
(previous three lines repeat ad infinitum)
Demo attached, in case there's anything in my sequence of moves (dragging Halph over a pressure plate?) that helps make sense of it. Warning: watching the demo seems to cause the same errors.