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Caravel Forum : DROD Boards : Architecture : My New hold,The underworld (^^)
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Didouneto
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icon My New hold,The underworld (+1)  
It is my new hold,The Underworld
08-22-2004 at 05:35 PM
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KevG
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icon Re: My New hold,The underworld (+1)  
Nice looking hold. I'd suggest not making it entirely linear; but that's just my personal taste. It's a really easy hold, maybe a 1 or 2 brainer.

Most of the rooms could use something else added to them. This is especially true for 1S; it only uses the corners and leaves the entire middle open.


08-22-2004 at 08:20 PM
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Didouneto
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icon Re: My New hold,The underworld (+1)  
A Version 2 of my old (Hard,for me ^^) :yinyang
08-22-2004 at 09:05 PM
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Stefan
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icon Re: My New hold,The underworld (+1)  
It seems as if you have a wrongly defined orb in the entrance to "THE BOSS ROOM" (should it perhaps be "close" instead of "open"?). It is impossible to kill the last serpent (or is it meant to be impossible?).

It would be helpful if you made the hold anyone-edit.

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08-22-2004 at 10:17 PM
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KevG
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icon Re: My New hold,The underworld (+1)  
I like the changes you made. It's still relatively easy for veteran players, but we need more holds geared towards newer players.

One room you might want to take a look at is 3S. Those two plain blobs of tar in the upper corner are a bit on the ugly side. Putting something in them, pits for instance, might make the room look better without changing the rooms solution.

Also, as Stefan mentioned, the orb in the boss room no longer does anything. If it's possible to kill all the serpents, I don't see how. If there is a way to kill them, then kudos for stumping me. :)
08-22-2004 at 10:36 PM
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Didouneto
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icon Re: My New hold,The underworld (+1)  
Version 3 ^^
08-23-2004 at 02:01 PM
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KevG
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icon Re: My New hold,The underworld (0)  
Looks good. I like the change to 3S; looks much better than just the plain tar. The boss room works again, but I assume you know that.

Oh, I should have mentioned this earlier, what's the point of the SS# scrolls in the main part of the hold? I assume these were inserted in the design phase so you would know what order to put the rooms in. If so, don't forget to remove them for the final release version.
08-23-2004 at 02:37 PM
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Didouneto
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Little Homage for Webfoot DROD,My first game (Demo CD) :)
09-16-2004 at 07:58 PM
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