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Caravel Forum : DROD Boards : Architecture : New level set
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Neather man
Level: Roachling
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File: Beginners Set 1 Level 17 fixed.hold (19.1 KB)
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icon New level set (0)  
Here is a level set of mine. It is for beginners.

[Last edited by Neather man at 03-17-2013 10:56 AM]
09-23-2012 at 06:54 PM
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Red-XIII
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icon Re: New level set (0)  
Ok the hold might be interesting for the beginners but I'd like to give some advice:
Thought the rooms are easy you should put some checkpoints in some rooms, like level15 1N.
The first levels are fine but there are some problems in:
Level 8 : 1N and entrance are pratically the same room
Level 9 : I suggest to put the orbs all together
Level 11: Is halph really necessary? Why don't put just inactived orbs?
Level 15: if you go back from 1N to entrance you remain stucked because you can't drop the trapdoors again
Level 24 1N: is it possible? The door didn't opened even when the slayer died.
All the others levels are trivial but for those who never played drod this might be a good pastime.
Also if you go back in some rooms the script remains but it's no big deal :)


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09-23-2012 at 07:48 PM
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Neather man
Level: Roachling
Rank Points: 6
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icon Re: New level set (-1)  
I can fix problems if there are, so here's some feedback-feedback:
Level 8: This is supposed to happen. Also, I think Beginners would have a difficult time dealing with Mud instead of Tar (given that they have dealt with it in AE).
Level 9: If long strolls are pains in the back I can fix those.
Level 11: This is so they don't get a second chance, but I also built two doors, so I could delete Halph.
Level 15: Just NEVER, EVER run away. Restart, yes. Go back, I think that's the consequence.
Even though it is an inconvenience, I will have to tack a force arrow on the entrance to prevent running off.
I can checkpoint 1N if you want.
Level 24: Yes, I checked and I passed to beat the Neatherman.
Concerning trivializing: It is supposed to be super easy. I suspected a vet would be upset about trivial stuff, but I'm gonna keep it for beginners.
Concerning the scripts repeat: People are trying to make other people add "End" to it, but I'm not sure why. A speech repeat can actually benefit those who ran off the room accidentally and then come back to see lines they missed.
I will take in this advice and jazzed it up a little accordingly, as seen below.

[Last edited by Neather man at 11-25-2012 12:34 PM]
11-25-2012 at 12:18 PM
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Neather man
Level: Roachling
Rank Points: 6
Registered: 09-23-2012
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File: Beginners Set 1 Level 17 fixed.hold (19.1 KB)
Downloaded 61 times.
License: Public Domain
icon Re: New level set (0)  
UPDATED CHANGELOG:
I jazzed up 8 and 9 1N in case beginners have an easy time with Mud. How? Tacked in trapdoors and a red door.
Level 9 Entrance now has the orbs clammed up together.
Level 11: Halph removed.
Level 15 1N has checkpoints tacked in and a force arrow preventing you from turning back.
Level 24 has been doubled checked and is still solvable.
11-25-2012 at 12:33 PM
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