Ok the hold might be interesting for the beginners but I'd like to give some advice:
Thought the rooms are easy you should put some checkpoints in some rooms, like level15 1N.
The first levels are fine but there are some problems in:
Level 8 : 1N and entrance are pratically the same room
Level 9 : I suggest to put the orbs all together
Level 11: Is halph really necessary? Why don't put just inactived orbs?
Level 15: if you go back from 1N to entrance you remain stucked because you can't drop the trapdoors again
Level 24 1N: is it possible? The door didn't opened even when the slayer died.
All the others levels are trivial but for those who never played drod this might be a good pastime.
Also if you go back in some rooms the script remains but it's no big deal
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There's not some other world out there where everything's gonna be okay.
There's just this one, just this rock.
-33th Skywatcher