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Penumbra
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That's right!

And the pattern is
Click here to view the secret text

08-30-2012 at 04:10 PM
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Schik
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File: stayawhile.mp3 (199.9 KB)
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Okay, here's a new one.

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08-30-2012 at 04:56 PM
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west.logan
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Is that what an 8-bit cat sounds like?

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08-30-2012 at 04:59 PM
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Briareos
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Nah, it's the sound of Mission Impossible Mission when you don't die a grizzly grisly death - like in the elevator... :)

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[Last edited by Briareos at 08-30-2012 09:55 PM]
08-30-2012 at 07:47 PM
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Schik
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Indeed!

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08-30-2012 at 08:12 PM
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Briareos
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File: noisynoises.mp3 (79.6 KB)
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Goodness - look at my watch-less wrist, it's getting late... *cough*

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"I'm not anti-anything, I'm anti-everything, it fits better." - Sole
R.I.P. Robert Feldhoff (1962-2009) :(

[Last edited by Briareos at 09-04-2012 03:11 PM : MP3 instead of OGG, even though I'm pretty sure you should be able to embed OGG...]
09-04-2012 at 03:04 PM
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west.logan
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I want to say it's Myst II, but it's been so long that it's just a wild guess.

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09-04-2012 at 03:10 PM
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Briareos
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quote:
west.logan wrote:
I want to say it's Myst II, but it's been so long that it's just a wild guess.

Nope.

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09-04-2012 at 03:12 PM
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Trickster
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quote:
Briareos wrote:
Nah, it's the sound of Mission Impossible Mission when you don't die a grizzly grisly death - like in the elevator... :)
Neat.

Never played that one myself, but I played two clones of it:

Zillion (Sega Master System)

This was a rather blatant clone of IM where you had a gun to fight back with. There were a few hidden power-ups, and two extra "lives" you had to find (your teammates), though it's better obviously to save everyone's life by never dying. I seem to recall I was able to do that once. Anyway, it had amazing music for an 8-bit game, and was one of the last awesome games made for the SMS.

The Heist (Apple ][c)

This was a particularly brutal and unforgiving adventure. You needed perfect timing to jump gaps and robots. I'm not sure if it predates IM or not, but everything like IM reminds me of it. I don't think I quite beat it...I was pretty young at the time and need to go back for a second try now that I'm three times older. :D

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09-04-2012 at 06:12 PM
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Snacko
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Resident Evil?

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09-05-2012 at 02:43 PM
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Briareos
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quote:
Snacko wrote:
Resident Evil?

:no

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09-05-2012 at 05:31 PM
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Snacko
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Hmm. Given the sadness of your answer to my response and the extremely loud footsteps could it be Alone in the Dark?

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09-08-2012 at 07:11 PM
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Briareos
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quote:
Snacko wrote:
Hmm. Given the sadness of your answer to my response and the extremely loud footsteps could it be Alone in the Dark?

Sadly, no.

Also, it's a much newer game.

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09-08-2012 at 07:57 PM
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Maurog
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Amnesia? Penumbra?

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09-08-2012 at 10:25 PM
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Penumbra
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You called?
09-09-2012 at 06:22 AM
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Briareos
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Maurog wrote:
Amnesia? Penumbra?

Neither.

Guess I should serve up another sample - still, I thought that door creak was highly recognizable since you hear it, like, all the time and it's not exactly an obscure game...

Give me a bit to finish breakfast, though.... :)

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09-09-2012 at 10:23 AM
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Briareos
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File: eekeekook.mp3 (89 KB)
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How's this?

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09-09-2012 at 11:14 AM
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Lamkin
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Dungeons of Dredmor. (That last clip was driving me nuts for about 5 minutes 'cause I knew I knew it.)
09-09-2012 at 05:09 PM
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Briareos
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Lamkin wrote:
Dungeons of Dredmor. (That last clip was driving me nuts for about 5 minutes 'cause I knew I knew it.)

And thus we have a Wiener[1]...

[1] or at least we would if you happened to live in Vienna...

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09-09-2012 at 06:22 PM
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Lamkin
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File: whoosh.wav (130 KB)
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Ah, so a winner but no Wiener. :P

Okay, how about this one? Should be easy enough, right?
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09-09-2012 at 07:36 PM
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Lamkin
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File: crashing.wav (39 KB)
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Another clip from the same game.
Imagine this sound repeating several times.
The file name is a tiny clue.
It's a relatively recent game.
The developer may or may not be a DRoD forumite.
I've now given this one away, haven't I?

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09-10-2012 at 06:26 PM
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Briareos
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I know I've heard that, but I can't put my finger on it.

Also, your WAV-files neither play in Firefox nor in Media Player Classic - I had to open them in Audacity to hear anything, which is odd... (Maybe it's the 32-bit float thing? Most regular WAV files I know use 16-bit integer...)

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09-10-2012 at 08:32 PM
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Lamkin
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quote:
Briareos wrote:


Also, your WAV-files neither play in Firefox nor in Media Player Classic - I had to open them in Audacity to hear anything, which is odd... (Maybe it's the 32-bit float thing? Most regular WAV files I know use 16-bit integer...)

Don't know, sir. I'll convert everything to .mp3 files from now on, since those seem to work best.
09-11-2012 at 04:29 AM
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Seth
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Metroid Zero Mission?

Probably not it but I thought of it when I heard these sounds.

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997 error exceptions,
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1278 error exceptions in the code...
09-11-2012 at 06:17 PM
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Lamkin
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Nope.
quote:
Lamkin wrote:
The developer may or may not be a DRoD forumite.


Er...that was my way of saying that he *is* a DRoD forumite. So, a big HUGE clue there. :)
09-11-2012 at 08:00 PM
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Briareos
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Hmmm, I'vvvvvve had it on the tip of my tongue...

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R.I.P. Robert Feldhoff (1962-2009) :(
09-11-2012 at 09:41 PM
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Lamkin
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VVVVVVery good. Briareos goes. :D
09-11-2012 at 11:34 PM
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Briareos
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File: 1.mp3 (143.7 KB)
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Anybody here? Hello?

*crickets*

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"I'm not anti-anything, I'm anti-everything, it fits better." - Sole
R.I.P. Robert Feldhoff (1962-2009) :(
09-16-2012 at 10:45 AM
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mrimer
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Machinarium?

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09-19-2012 at 04:32 AM
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Seth
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Bonimo?

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997 error exceptions in the code,
997 error exceptions,
you take one down, patch it around
1278 error exceptions in the code...
09-19-2012 at 04:46 AM
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