Hi,
BE PREPARED FOR A LONG POST
Sorry for being late, but I was testing other holds as well, and I've also finished Zork:GI (cool game, but off-topic)
Let's see what I think of level 2:
General comment: As a person that do not really liked ww before, I must say that I am impressed. There are lots of things you can do with ww. And no, I still don't understand how those ww works. I still missed some savepoints. The repetitiveness is gone, I'm very glad about that. Difficulty is varied, but it is certainly a lot harder than the roaches level. You don't have to worry about that yet. When you've made some more levels, I'm sure you can tune the difficulty according to the other levels. There's one main thing about this level, is that I solved some of the rooms without realising it. And this level I have fewer rooms that I would use an exclamation mark. But that is probably because I still haven't solved some of the rooms. Overall, a very solid level, and I will need hints if I want to complete this one.
[If I mean simple, then it does not mean it is bad, it is just some kind of indication of the difficulty, which is like level 1, varied.]
TE: Okay, easy
1N: Solved, but I still don't know why that SW corner should be solved that way...
1N1W: Hint needed?
1N2W: Okay
3W: Very Cool!
2W: Hint please for the first part?
1W, 1S2W : Ok.
1S1W: Strange, but possible.
2S1W: This room is solvable without the roach, but is as others said, probably intended?
2S: Fun! But what use is that east pit?
1S1E: Simple, but possible.
1S2E: Okay
3E: not tested
2S1E, 1S, 2E: Hint needed ???
1N2E: Is the simple (but cool) solution intended?
1N1E: not tested
1E: Simple.
Another off topic question, have you finished my hold already?
What do you think of it?