Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : The Perilous Pit
New Topic New Poll Post Reply
Poster Message
Mikko
Level: Master Delver
Rank Points: 276
Registered: 02-04-2003
IP: Logged

File: The Perilous Pit.hold (2.2 KB)
Downloaded 110 times.
License: Other
From: Unspecified
icon The Perilous Pit (+1)  
Here's a level from a new hold that I'm making. I'm planning on making several levels and this will probably not be the first one, so there are no story elements yet. I just want to test the puzzles.
08-11-2004 at 07:18 PM
View Profile Send Email to User Show all user's posts Quote Reply
vAmpir
Level: Goblin
Avatar
Rank Points: 27
Registered: 05-13-2004
IP: Logged
icon Re: The Perilous Pit (+1)  
OK, just few words about the rooms:

In general the hold is hard, I donít think you need another levels :fun

1N1W: OK. One have to be very precise in every single move.

1S1E: Very funny room and very clever made.

1S1W: I was really mad until I found how to beat it. A little bit of boring but OK.

1S: My favorite room. I never believed that this works. :thumbsup

1W, 1N and 1E: I donít have any idea how to make these! I will be very thankful if you PM me some hints about them and especially for 1W.



08-12-2004 at 04:06 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
agaricus5
Level: Smitemaster
Rank Points: 1839
Registered: 02-04-2003
IP: Logged
icon Re: The Perilous Pit (+1)  
vAmpir wrote:
1W, 1N and 1E: I donít have any idea how to make these! I will be very thankful if you PM me some hints about them and especially for 1W.

1W is actually not that difficult.

Click here to view the secret text


Apart from that I've had a glance at some of the rooms, but 1E looks very intriguing. I have an inkling about what the solution is, but it looks extremely specific.

So far the hold appears challenging, but interesting.

____________________________
Resident Medic/Mycologist
08-13-2004 at 12:24 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Scott
Level: Smitemaster
Rank Points: 578
Registered: 02-12-2003
IP: Logged
icon Re: The Perilous Pit (0)  
I've had a quick look only but can't work out how to do any of the rooms yet.
08-13-2004 at 12:39 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
RoboBob3000
Level: Smitemaster
Avatar
Rank Points: 1960
Registered: 10-23-2003
IP: Logged
icon Re: The Perilous Pit (0)  
1E has had me stumped for quite a while. I've figured out all the other rooms, and I have to say that they're all great! I'm a fan of simplistic rooms like the ones in this hold.

But anyhow, a small hint for 1E would be appreciated. I'm starting to go crazy here.

[Edited by RoboBob3000 on 08-13-2004 at 04:12 AM GMT]

____________________________
http://beepsandbloops.wordpress.com/
08-13-2004 at 05:06 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
vAmpir
Level: Goblin
Avatar
Rank Points: 27
Registered: 05-13-2004
IP: Logged
icon Re: The Perilous Pit (0)  
agaricus5 wrote:

1W is actually not that difficult.

Click here to view the secret text



Actually I knew what to do in 1W but was hard for me to realize. Anyway, Iíve just did it and now I look for possible solution for 1E. I think this is the hardest room in this hold.
08-13-2004 at 07:48 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Mikko
Level: Master Delver
Rank Points: 276
Registered: 02-04-2003
IP: Logged
icon Re: The Perilous Pit (+1)  
Appearantly there is more than one way to do 1W. I might
Click here to view the secret text
to stop an unintended one, or then I'll just let things stay like they are as it isn't that obvious anyway IMO.

I've also found some flaws in 1E1S and have changed the room for the next version.

In 1E it is best to work out the solution backwards, starting with the move that puts the roach in the corner. It is also useful to know how a roach behaves when it cannot move diagonally.
08-13-2004 at 09:48 AM
View Profile Send Email to User Show all user's posts Quote Reply
vAmpir
Level: Goblin
Avatar
Rank Points: 27
Registered: 05-13-2004
IP: Logged
icon Re: The Perilous Pit (0)  
Mikko wrote:

In 1E it is best to work out the solution backwards, starting with the move that puts the roach in the corner. It is also useful to know how a roach behaves when it cannot move diagonally.

Honestly, that donít helps me much. -_-
08-13-2004 at 10:02 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
Mikko
Level: Master Delver
Rank Points: 276
Registered: 02-04-2003
IP: Logged
icon Re: The Perilous Pit (0)  
Here's a proper hint for 1E:

Click here to view the secret text

08-13-2004 at 01:37 PM
View Profile Send Email to User Show all user's posts Quote Reply
Tim
Level: Smitemaster
Avatar
Rank Points: 1979
Registered: 08-07-2004
IP: Logged
icon Re: The Perilous Pit (+1)  
Hi,

I find the puzzles interesting, sounds like that most of the puzzles are based on minimalistic and precise timing.

Quick words about the rooms:

1N1W, 1N, 1N1E : I finished them on my first try... But that's probably because I wanted to use them as puzzles as well ;) Oh well, I can probably think up somethink else :lol
1W : I think I get the trick now, so i'll do this one later.
1S1E : I lost my concentration half way the second row (even though I know how to solve it).
1S : That one was fun. I never knew beethro can do it that way.
1S1W : I will think about it later, but not bad.
1E : I'm not sure how to
Click here to view the secret text

Some suggestions I want to make:
* Can you please add some save points? Especially at 1S1E?
* You might want to theme your timing puzzles in one level, and the non-timing puzzles in another.
* Did I already tell you that you do have some great puzzles in there?

(Playing other people's hold instead of finialising Simplicity. How could I!) :cool

____________________________
The best way to lose customers is to let little kids running loose on a forum with too many mod points.
08-14-2004 at 09:12 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
RoboBob3000
Level: Smitemaster
Avatar
Rank Points: 1960
Registered: 10-23-2003
IP: Logged
icon Re: The Perilous Pit (0)  
I've FINALLY completed 1E. I've been on and off with it for more than a week now, totally frustrated by it, but still compelled by its apparent simplicity. Now that I'm done, I'm a little annoyed at myself to have spent so much time going about it in a completely incorrect manner.

____________________________
http://beepsandbloops.wordpress.com/
08-20-2004 at 09:02 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Pinnacle
Level: Smitemaster
Avatar
Rank Points: 1117
Registered: 06-10-2004
IP: Logged
icon Re: The Perilous Pit (0)  
I assume you play Commander Keen?

____________________________
Once (adv.): Enough.
Twice (adv.): Once too often.
~Ambrose Bierce, The Devil's Dictionary
09-11-2004 at 11:51 PM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : The Perilous Pit
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.