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Caravel Forum : DROD Boards : Architecture : Fortress of Eternity
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Doom
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icon Fortress of Eternity (+1)  
-FINAL VERSION-
-Complete unless someone finds bugs-

This is my second hold called The Fortress of Eternity. It continues the story of Nightmare Dungeon, but the story isn't an important part of the hold. See later post for details.

[Edited by Doom on 08-03-2004 at 07:14 AM GMT]

[Edited by Doom on 08-08-2004 at 12:48 AM GMT]
07-31-2004 at 08:10 PM
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Sim
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icon Re: Fortress of Eternity (0)  
Seems like a good hold so far. I'v done most of level 1 (I think :)) and the puzzles are pretty solid. I've found one or two bugs so far:

1)
Click here to view the secret text


2) When you kill the snake in the entrance room and exit through the right-hand north exit, you cannot proceed if you haven't cleared all of the rooms and you cannot return because of the yellow doors.

I look forward to seeing more :)
07-31-2004 at 09:01 PM
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bandit1200
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icon Re: Fortress of Eternity (0)  
Level 1, 1N1E. I know the scroll says the room isn't required, but you can't leave the room, so it's impossible to complete it anyway.

You can't return through 2N, and also
Click here to view the secret text


You also can't return through 3N1E from south or west.
08-01-2004 at 10:05 AM
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Doom
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icon Re: Fortress of Eternity (+1)  
Sim wrote:
I've found one or two bugs so far:
1)
Click here to view the secret text

I moved the tar mother a little east
2) When you kill the snake in the entrance room and exit through the right-hand north exit, you cannot proceed if you haven't cleared all of the rooms and you cannot return because of the yellow doors.
It's now fixed
bandit1200 wrote
Level 1, 1N1E. I know the scroll says the room isn't required, but you can't leave the room, so it's impossible to complete it anyway.
That's weird. I'm sure there was a way out. Fixed too.
You can't return through 2N,
Click here to view the secret text
I'll edit that room a little more.

All of those fixes in the next version with 3 levels.
08-01-2004 at 12:47 PM
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Doom
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icon Re: Fortress of Eternity (+1)  
Update

-fixed all mentioned level 1 bugs.
-added level 3

It's in the first post.


08-03-2004 at 08:13 AM
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Doom
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icon Re: Fortress of Eternity (+1)  
I had done around 5 complete levels in this hold but I thought that there were too many low quality rooms.

I decided to take the best rooms I had made and make a single level hold.

I picked 15 best rooms (in my opinion) and made them into one level. If you played the testing edition with 3 levels, you have seen up to 5 of the 15 rooms. Rest 10 are new. (Plus entrance and exit rooms for a total of 17 rooms)

I'm quite surprised, how well they fit together, though they have been copied from 5 different levels.

I made this hold with my custom tileset Space Station (found in development forum.) You can use it but it's not required. (It uses void tileset otherwise)

See the first post for the brand new release. If nobody finds any bugs, I'll post it in holds section.
08-08-2004 at 01:45 AM
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swann_88
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icon Re: Fortress of Eternity (0)  
so far
1w placing the last to mimics was easy
you should have to get them throught the arrows at least no?
1n 2w probably the easiest room none of the eyes get activated?
1n nifty footwork required :)
1e good room
2e interesting take on a maze
2s 2e I see 1 place where you must put the mimic but it seems impossible to get it out of there
1s 1w did you want people to take on the horde because you don't have to you can break it up pretty well

I have looked at some of the other rooms but didn't solve them yet

08-08-2004 at 08:28 PM
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Doom
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icon Re: Fortress of Eternity (0)  
swann_88 wrote:
1w placing the last to mimics was easy
you should have to get them throught the arrows at least no?
- Oops, I'll have it fixed. I was almost sure there wasn't anything wrong.
1n 2w probably the easiest room none of the eyes get activated?
Click here to view the secret text

1s 1w did you want people to take on the horde because you don't have to you can break it up pretty well
Click here to view the secret text


And finally, I've solved all rooms.
08-08-2004 at 08:51 PM
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swann_88
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icon Re: Fortress of Eternity (0)  
well I have now done all the other rooms
still can't see how to do 2s 2e
08-09-2004 at 03:39 AM
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Doom
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icon Re: Fortress of Eternity (0)  
Now I'm mad. I messed with my DROD and lost my player file. Now I can't edit my hold because it's only editable by me. And my old player file is gone.
There are actually 2 different solutions to 2S 2E
hint:
Click here to view the secret text


I think I'll release it in holds section because I can't edit it anymore...
08-09-2004 at 10:30 AM
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Scott
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icon Re: Fortress of Eternity (0)  
Talk to mike I am pretty sure he can turn in into anyone edit for you.
08-10-2004 at 12:19 AM
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