Quasar
Spending too much time on a spaceship can make anybody edgy. Can the crew of the Quasar nevertheless learn to cooperate?
A high-resolution adventure game in six rooms, the main point of the game is to explore the possibilities of having multiple characters. You can switch between four of the crew members that each have their own skill set, and their own reactions to hotspots and to other characters.
Well, you can't switch characters at the beginning, because the characters are angry at one another and you need to figure out how to make them not angry any more. Once you've done that, you can switch. The puzzles in here shouldn't be too hard, it's mostly about exploring the different reactions.
Full release, v1.0. Feedback, suggestions, and bug reports welcome.
A
voice pack is under construction. Furthermore, we're looking for
translators for the game; feel free to apply in this thread here.
Art by Elissa Ng; portraits by Joel Philip Page; music by Petros Tsoulkas; and script by yours truly.
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= Radiant =
[Last edited by Radiant at 12-13-2011 06:58 PM]