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Caravel Forum : DROD Boards : Holds : war17 (lightweight)
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6.9/10 (8 votes)
σ 2.37
Author Name:khaim100
Submitted By:khaim100
Hold Name:war17
Theme:lightweight
Author's Difficulty:
Number of Levels:1
Number of Rooms:35
Number of Monsters:3576
Version:DROD: The City Beneath (3.2)
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
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admin
Level: Legendary Smitemaster
Rank Points: 8
IP: Logged

File: war17.hold (69.6 KB)
Downloaded 599 times.
License: Other
From: Unspecified
icon war17  
single level - slash thru
01-29-2011 at 10:20 PM
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CuriousShyRabbit
Level: Smitemaster
Rank Points: 3171
Registered: 10-14-2006
IP: Logged
icon Re: war17 (+2)  
Here's the latest war hold. Hope you like smiting roach queens, because there are tons of them in here!

I have to say, I am honestly tired of smiting hordes of roach queens. I think I'll challenge the architect to make a hold with zero queens that still embodies the "war" spirit. The highlights of any new war hold for me are the more experimental rooms where the architect tries something new. In war17, I especially liked the ideas in 2N6E, 4S8E, and 1S11E. With this much creativity, it shouldn't be too hard for khaim to make a completely queen-free hold.

This hold looks somewhat more unpolished than some predecessors because of the way new rooms were added at the last minute. However, it is completely linear except for the last few rooms. One room is intentionally not solvable.

There is a joke running through this hold which made me laugh at times, but was really tedious at other times. I think you'll be more likely to find it funny if you're not in a hurry.
Click here to view the secret text
So, if you've got some time, and you're not taking life too seriously today, why not pull out your sword, whack some roach queens, and see a few other interesting rooms to boot.

This room needs to be marked non-highscorable:
Click here to view the secret text

01-29-2011 at 11:00 PM
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martz
Level: Smiter
Rank Points: 391
Registered: 08-19-2005
IP: Logged
icon Re: war17 (0)  
Another war hold to review:

1 duck
1 picture of the architect...
1 scroll which made me laugh more than it should (in 1E)
2 rooms playing as an alternative character
The usual quota of horde rooms with an army of mimics at your sword (the war staple)
A handful of actual puzzle rooms

This hold is not too bad

Difficulty: 6
Fun: 6

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Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...

Progress - Gavin G
08-10-2020 at 03:48 PM
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