What can you expect from this hold? More of the same from previous war holds - lots of monsters, mimics, potions, scripting and scrolls, although no ducks or disturbing images are present either.
Things I liked:
The little sound effects
Some of the rooms have non-hoard puzzles which makes a change
Things I disliked:
A few too many of the "
room full of roach queens and mimics"
variety.
Some unintuitive scripting - special mention to wilderness: 4N2W for a 500 move cut scene that repeats everytime you enter the room - even after you clear it!
In the end, this is a war hold and it doesn't try and pretend to be anything else - it doesn't have to be about lynchpins all the time...
My verdict:
Difficulty: 5
Fun: 6
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Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...
Progress - Gavin G