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Caravel Forum : DROD Boards : Architecture : war - recompiled lost hold (beta)
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khaim100
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File: war the truth within.hold (1018.5 KB)
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icon war - recompiled lost hold (+2)  
ok
10-24-2010 at 09:34 PM
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CuriousShyRabbit
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icon Re: war - recompiled lost hold (+2)  
I've played this one.

I don't have time to comment on all the rooms right now. If you would like to see my comments, please let me know, and I'll come back and add them later. :)

The Wilderness level is rather chaotic, but it is also very open. I don't think there are any backtracking problems there. I hope some other players will check me on that one. If there were any problems, they would be due to the ability to run through rooms that are solvable from only one entrance. The other three levels are skippable, and that's fine.

Half 2N is an empty, inaccessible room that should be deleted.

Wilderness 1N2W and Zonk 1S have cutscene scripts that I can "defeat". I enter these rooms, wait for the cutscene to be over, exit, re-enter, and then conquer them without waiting through the cutscene.

Oh, and the mimic-clone puzzle in Tonoy 1N1E is different and kind of neat! :)
10-25-2010 at 08:58 AM
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Zorglub
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icon Re: war - recompiled lost hold (+2)  
I didn't see any backtracking issues neither.
I liked also the "half on a hot plate" idea in half-Entrance.
10-25-2010 at 09:24 AM
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khaim100
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icon Re: war - recompiled lost hold (0)  
do comment, csr, if you listed anything.
yea, i made sure each room has multiple entrances so the only issue could be side rooms were you have less ways of coming in and out. the side rooms are pretty well straightforward. i guess i'll fill that extra room. i dont know about the one-time cutscenes but thats ok, they are there for the show
10-25-2010 at 12:41 PM
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khaim100
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File: war the truth within.hold (1021.9 KB)
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icon Re: war - recompiled lost hold (+1)  
few small fixes
10-25-2010 at 09:40 PM
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Tim
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icon Re: war - recompiled lost hold (0)  
I'm not testing this hold, but let me just say here that I've already found 2 rooms that I'd say "backtracking".

I'd suggest you to leave the hold on the Architecture board for some while before submitting.

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10-25-2010 at 11:27 PM
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khaim100
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icon Re: war - recompiled lost hold (0)  
fixed the corner rooms

11-10-2010 at 12:22 AM
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khaim100
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icon Re: war - recompiled lost hold (+8)  
i connected the rooms in question to tackle the backtracking concerns.
i added one also at upleft corner
11-20-2010 at 08:40 AM
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