I've made a room with two Slayers and a fegundo. The idea is that the player has to kill the Slayers with the fegundo, naturally.
I'm entirely new to scripting, and I'm trying to figure out how to make slayers be required to die to drop the green gate. After some poking around, I ended up with two custom characters, each with the Slayer graphic, and each with the script:
Imperative required target
Turn into monster
This doesn't work, although the Slayers themselves act normally. I tried adding a roach, since the script help files say that the Required Target script needs the room to not otherwise be clean, but then all the player needs to do is kill the roach.
What am I doing wrong? If this isn't possible, it's no big deal - I'll use normal Slayers and put an inaccessible roach somewhere for the fegundo. I'd appreciate any help, though.
(As for getting the scripts to end once the room is conquered, I'll worry about that if I ever get around to organising my rooms into levels.)