Chaosgamer wrote:
It would be nice if you could put some sort of warp thing that will take you to the world map (cmd?). I get stuck in places because of the re-spawning monsters, no enough health to kill and no keys left. And a bigger inventory would be nice. And less expensive items.
I hope I'm not demanding too much. And if you're going to put a max HP system more HP lying around would be nice.
The warp system I thought about it, so far I don't know if I'll actually put something like that, maybe at the end of each task, like I did in the Swamp there. It seems buying 1 key doesn't work for some reason, so that might be why you don't have enough keys with the starting money, but you should always try to get a few before going out adventuring. Don't bother saving up greckles in the first few tasks, you don't have many yet, once you have 3, 4 and even 5 tasks you can take up that's when money becomes so easy to come by you can get an insane amount of keys and never run out.
For the inventory... I'm not actually planning to put a real one in game. The one in the shop might even be deleted; I plan to add options to switch from one sword to another through the menu once you gain the appropriate item. Same for shields/armors.
Back to the warp thing, it's because I really don't want the player to, say, if they get put in prison for some Task and they use the warp, that could accidently the whole thing if you get what I mean.
I'll check the Locksmith and fix it asap, maybe even rework the entire script so you can choose each color separately if that would be needed. That could let me add skeleton keys, however I'm unsure what price to give it since it's more of a 'backup' key in case you miss another color.
Edit: I almost forgot about the expensive items, the armors and shields are placeholders. The prices may vary, though you can already see how much greckles will matter and the proportion from one to the next.
____________________________
"
Imagination is more important than knowledge."
-Albert Einstein
[Last edited by Fang at 08-31-2009 10:20 PM]