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Tim
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quote:
Doom wrote:
If it keeps going current speed it's ready at my birthday :) (March)
I hope there will not be any serious delays.

Doom,

Games never arrive at a constant speed.
I do have high hopes JtRH arrives before Duke Nukem Forever though.

But if it is not going to do anything before March, then I might be able to slip in another hold before that happens (or five, if I remember properly on my lessons of "project planning for dummies". O:-)

-- Tim

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11-13-2004 at 10:34 AM
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Tim
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Doom, I remember there was once with -12.5%. Are you cheating?

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11-13-2004 at 11:32 AM
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Doom
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I remember it too. Hmm... Was it in this thread? I seem to have missed it. I may update the picture if I find it.
11-13-2004 at 11:36 AM
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Doom
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Here's the updated version of the progress graph from 50% to 87%

edit: Graph moved to page 10 of this thread.

[Edited by Doom at Local Time:01-26-2005 at 07:05 PM]
11-13-2004 at 12:44 PM
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Tim
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I'm way too lazy today... Watch the bar yourself :)

[ Something has been changed. ]

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[Edited by Tim at Local Time:11-14-2004 at 09:30 AM]
11-14-2004 at 09:30 AM
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Rabscuttle
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File: watchbar.jpg (12.9 KB)
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[Edited by Rabscuttle at Local Time:11-14-2004 at 10:18 AM]

[Edited by Rabscuttle at Local Time:11-14-2004 at 10:20 AM]
11-14-2004 at 10:18 AM
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b0rsuk
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Am I the only one who thinks the bar is all wrong ? The door closes instead of opening ?

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11-14-2004 at 01:57 PM
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agaricus5
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That graph (excluding the experimental error of -12,5%) looks interestingly a bit like a parabola.

Does this mean that the progress bar will peak somewhere around 85-90%, and then fall again?

[Edited by agaricus5 at Local Time:11-14-2004 at 06:42 PM]

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11-14-2004 at 05:32 PM
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DiMono
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Actually I was thinking it might finish up around 2006, assuming it continues to rise.

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11-14-2004 at 06:42 PM
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mrimer
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quote:
Doom wrote:
Here's the updated version of the progress graph from 53% to 82,8%.
Great idea! For posterity's sake, the bar started right at 50%. IIRC, that was a week before this thread was started.

[Edited by mrimer at Local Time:11-15-2004 at 07:12 PM]

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11-15-2004 at 07:07 PM
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Doom
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It begins now at 50% and ends at today added 84,5%
It's starting to look a bit better now :)
11-15-2004 at 07:43 PM
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DiMono
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If it continues its upward turn, it'll end in the year 200!

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11-16-2004 at 02:24 AM
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Zaratustra00
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Clearly the curve is of the type f(t) = 1-(1/t), where t is time elapsed. Therefore, as t tends to infinity, f(t) converges upon 1 (or 100%), but never reaching it.
11-16-2004 at 02:22 PM
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rowrow
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84.5%. I hope it suddenly just jumps to 100% :D

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11-16-2004 at 02:38 PM
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Stefan
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Hmmm... It just went back to 84.25% :?

It looks like Wesley's predictions were correct :~(

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11-16-2004 at 04:39 PM
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mrimer
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quote:
rowrow wrote:
84.5%. I hope it suddenly just jumps to 100% :D
Sorry, false alarm. It seems we have some tweaker on the loose. From now on, although it's been amusing, there will be no more tweaking. (And, to set the record straight...that -12.5% was tweaked too. It should probably be removed from the progress chart.)

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11-16-2004 at 04:48 PM
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Mattcrampy
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Well, don't look at me. My only changes are to do stupid jokes.

Matt

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11-16-2004 at 05:05 PM
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dividendD
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85%! 15% left to go!
11-20-2004 at 02:07 PM
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wackhead_uk
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I've just realised something - it can never reach 100%.

If it did, then there would be nothing more to do to it, and it would stay the same forever, devolving into mediocrity.

So I think it's good that there is still a bit left to go.
11-20-2004 at 02:31 PM
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DiMono
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quote:
wackhead_uk wrote:
I've just realised something - it can never reach 100%.

If it did, then there would be nothing more to do to it, and it would stay the same forever, devolving into mediocrity.

So I think it's good that there is still a bit left to go.
Wait, didn't anyone tell you? The bar goes to %101, to allow for constant improvements to the game.

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11-20-2004 at 05:09 PM
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wackhead_uk
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Whatever, Its a bar.
11-20-2004 at 07:19 PM
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TripleM
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86%!
11-24-2004 at 02:53 AM
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Doom
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Graph update! Scroll page 8 up and you'll find it.

Removed the -12,5. It just didn't look good. Keep up the good work!
11-24-2004 at 04:49 AM
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masonjason
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That's an interesting graph.
Optimistically, I'm seeing 100% at the end of January, but I'm not holding out much hope.

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11-24-2004 at 09:59 AM
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joker5
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Another update of .5%. Raise the graph! Please?

~joker5

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11-25-2004 at 09:46 PM
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Doom
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Done. Going up faster and faster.
11-25-2004 at 09:55 PM
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joker5
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An analysis:

Assuming TDT had kept the updates workin fast as always and the rate from 50% to the big slow-down had been constant, the bar would have hit 100% at... October 10th.

With the Slow-Down, it would have been finished 8 vertical lines past next January 16th. That's a lot of time.

We can only hope that this upward-turning trend is due to an actual, long-term increase in speed and not because of A: random fluctuations in the beta-testing and code production or B: some kind of sick and twisted joke.

Further analysis: If the increase in rate stays constant (IE increases accelerate) then we'll have JtRH by the 5th of December.

If the update rate stays constant, we've got JtRG expected at somewhere about between the 19th of December for the optimists and 2 vertical lines past the edge of the graph for the pessimistic optimists.

Watch Caravel release it somewhere not mentioned and joker's predictions be shattered like shattery stuff struck by a large, hard and fast-moving object akin to a mack-truck full of engines.

~joker5

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11-25-2004 at 10:14 PM
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masonjason
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Up 0.1% in the last couple of hours. Go Caravel!

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11-26-2004 at 08:10 PM
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Doom
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Woot! 87%
Graph update somewhere up there also.
11-30-2004 at 06:50 PM
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joker5
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They just love the destruction of optimism don't they?

In all seriousness I know the dev team is trying like crazy to get JtRH out and still lead a semblance of a normal life(most of them, anyway). I'm extremely thankful for that and for the fact that the gag order has been lifted. I'm also glad for regular progress and semi-regular EXTRA progress.

so w00t for the .4% we got!

~joker5

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12-01-2004 at 12:42 AM
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