Devante wrote:
from the looks of it drod rpg looks totally different. is it even puzzle-based or what?
Of course it's puzzle-based! What, did you expect that DROD series will stop being puzzle-based?!
However, its puzzles are quite different. Instead of single room puzzles that aren't connected to each other, it presents the huge puzzle system. Every level is connected to each other. For example, not picking one ATK bonus in first level will cause player's weakness in tenth level etc. In RPG you don't need to be genious, but you need to be observant. VERY observant.
Also, those "
hidden rooms"
became more useful since there might be some useful stuff there.
i'm scared to look after what they've done to tcb (demo)
What?! What've "
they"
done in TCB???
TCB is the coolest game in DROD series(yeah, I think it's cooler than RPG). I don't know why don't you like new elements... but those new elements are very cool.