NiroZ wrote:
So wait. There's no scopes in Fallout 3?
Or is it like at the start of STALKER, where you start off with incredibly inaccurate weapons.
Is this what reviewers refer to when they say that traditional shooting is kind of awkward?
Based on what you've said, I think I'd rather start with Fallout 3, as Mass Effect sounds like Half Life 2 with infinite ammo. In other words, a cakewalk.
Sounds like its similar to how STALKER works. You do start with relatively poor weapons (a BB gun and baseball bat, initially), but the real catch is that in traditional shooting BOTH player skill and character skill come into play, so if your character is horrible with a gun, you can line up a perfect headshot and miss, repeatedly. Since your character's chance to hit falls off rapidly with a target's distance, this is more noticable the further away the enemy is.
This falloff occurs with the targetting system as well, not just in traditional shooting, but there's nothing stopping you from developing your firearms skills very rapidly (at the cost of not building up your other skills, of course.) Note that the small guns skill covers ALL traditional guns, big guns are things like rocket launchers, flamethrowers, miniguns and worse (shoulder fired mini-nuke). This means you can rapidly build expertise in a wide arsenal all at once, you don't have to focus on just rifles for instance.
There are a few scoped weapons, and if you aren't scoped you'll always have a crosshair, and can aim to zoom in a little more.
EDIT: As far as Mass Effect being like Half-Life 2, it really isn't. Its setting is more like Star Trek or Babylon 5, with faster than light space travel, exploration, and a (not-always entirely perfect) alliance of various alien races facing a great threat. I guess thats the diffrence I was trying to pick out earlier, you're saving a strong civilization, not trying to survive in an intolerable one or in civilization's ruins. And it's 3rd person with a cover system (and in Unreal engine) so it's more like Gears of War for gameplay. It's not unchallenging, just streamlined so running around finding spare ammo isn't a concern.
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Now I will repeatedly apply the happy-face rule"
[Last edited by Beef Row at 11-01-2008 12:05 PM]