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Caravel Forum : DROD Boards : Feature Requests : Editor Bomb Explosion Radius to show Triggered Orbs
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TFMurphy
Level: Smitemaster
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Registered: 06-11-2007
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icon Editor Bomb Explosion Radius to show Triggered Orbs (+2)  
The "Show Explosion Radius" option in TCB's editor is highly useful, but if an orb is within the radius, then the square it is on isn't highlighted. This is because bombs only check for the CID_Explosion event, which is never fired on an orb's square.

Instead these orbs fire either the CID_CrumblyWallDestroyed event (for Broken Orbs) or the CID_OrbActivated event (for Cracked and Normal Orbs).

It would be nice if the co-ordinates from these events were added to the CCoordSet that is generated when the editor calculates an explosion radius.

(I'd contribute code to do exactly this, except due to computer problems, I currently don't have MVS8 installed, so I currently have to work on theory. While this feature shouldn't be too difficult, checking that all the right variable types are being extracted from CueEvents is a little more difficult without a compiler)
09-04-2008 at 06:27 PM
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Moo
Level: Master Delver
Rank Points: 224
Registered: 10-14-2006
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icon Re: Editor Bomb Explosion Radius to show Triggered Orbs (+1)  
This seems to have been fixed (bomb radius display in both the editor and the game highlights squares with orbs as expected) so can be closed.
07-22-2014 at 12:52 PM
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Caravel Forum : DROD Boards : Feature Requests : Editor Bomb Explosion Radius to show Triggered Orbs
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