1. It's not a whole lot of work. You just need a variable to check which monster is clicked on, if any; a small if statement, and some code to produce the appropriate colors. I'd do it meself but I don't know how to program graphics. Or c#.
2. I'm not talking basic monster movement, and like I said, this is an optional thing but it's A MAJOR optional thing. Besides, not all features have to be useful forever to everyone. A person whose legs are tired or who's training for running would REALLY appreciate a chair at the right time, but they're not going to sit in it forever.
3. Like I said, if you don't click on anything, or click on an empty tile(or the selected critter), it turns off. And it only applies to the critters you select. No fuss, no muss.
~joker5
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