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masonjason
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icon You thought it would never happen again.... (+1)  
I'll cut to the chase: My KDD is now screwed just like Oneiromancer's.
Oneiromancer wrote:
Okay...this is a new one. I switched over to King Dugan's Dungeon to get a demo for that room on level 15 that is being asked about. On the Restore screen, I discover that for almost every level only one room is available. The exceptions are 1N on level 25 and 1N, 1W, and 1N 1W on level 17. It's usually the entrance room, but not always: on level 2, it's 1E (and I can actually escape to the hallway); on level 8, it's 2S 2E; on level 9, it's 1N 1E; on level 10, it's 1S 1E; on level 12, it's 2N; on level 14, it's 3N 2E; on level 20, it's 3N 1E; on level 21, it's 1S 1El. What makes it even stranger is that on every single room that I can restore to (not counting the ones that I was able to move to on level 2 and level 24), Beethro is in the upper left hand corner of the room, stuck on the wall.
Me too, although I've got different rooms (1N 1E on level 2, 1S on level 4, and so on).
Oneiromancer wrote:
In addition, in Claythro Tower, I occasionally start in the upper left hand corner of some rooms, just like in Dugan's, but in this case all the rooms are available, and some start correctly while others start badly. In fact, one room has a broken up checkpoint X in that corner (the button-type one you can press from the Restore menu).
Same here: all holds, not just CT.
mrimer wrote:
Just to follow up on this one for anyone who's interested: I checked Neil's .dats and, following a crash, they've basically been zeroed. Fortunately, we believe that this is an entirely irreproducable event and should never happen again unless you're using Neil's data files.
Oh really?
The events leading up to this are quite interesting, so bear with me a moment. Having just completed a hold and found that the stairs took me back to the beginning, I started to do the import/export player trick, but while I was exporting, I heard a whole lot of error chimes.
This inspired caution in me, so I didn't delete my player right away: first I renamed it, and then tried to reimport. Same as or older than existing copy. Right. Fool that I am, I deleted the player, then tried to reimport again. File corrupted. Good grief.
But then, something odd: my renamed player was back. And when I use that player, it's Big Trouble in Little Dugan's all over again.

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03-12-2004 at 09:08 PM
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DiMono
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icon Re: You thought it would never happen again.... (0)  
If you start a new player, does that player have the same problem as well?

Anyway, if you remember, what did you do between discovering the stair error and exporting your character? For example, did you try to take the stairs again? Did you change holds to something else? These little specifics might help nail down the cause of the export error, if Neil happened to do some of the same steps before his .dat messed up as well.

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03-12-2004 at 09:45 PM
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Oneiromancer
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For some reason the fact that his player was mysteriously back sounds vaguely familiar...but I think that happened before this, and was more when I was doing testing of the patch. I can't remember anymore...I tried to write down everything that happened, and post it on the board.

Game on,

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03-12-2004 at 09:50 PM
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masonjason
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icon Re: You thought it would never happen again.... (0)  
DiMono wrote:
If you start a new player, does that player have the same problem as well?
When I start a hold with a new player, things go OK.

Anyway, if you remember, what did you do between discovering the stair error and exporting your character?
Nothing, as far as I remember. The export-import trick worked for me before, so I just went straight to it.


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03-12-2004 at 09:57 PM
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