Here's a funny thing - in 2W I actually thought you had to kill the 'Neather to beat the room
Click here to view the secret text
×When I read the "stalemate" scroll, I assumed that it meant there was some way not to get a stalemate (not realizing that the 'Neather would let himself out if you went west. By pushing one of the goblins over the force arrow before going to the right, you can block the 'Neather's escape route.
I thought that this was the intended solution! Imagine my surprise/frustration when I found out that I knew how to kill the 'Neather in this room, but didn't know how to beat it!
By the way, if you messed up on 1S and have to go around the circuit again, is there any way to get through 2W? I found myself having to restore back to 1S.
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Yes, I very rarely post. But I DO keep coming back to check the forum.