eytanz wrote:
leroy00 wrote:
Edit: @Eytan: I'm not sure what you mean by the hold being winnable clarifies the question of requirement 5. Hold 7 was beatable and had force arrows. Maybe you could elaborate on that.
Erik said, when asked whether holds should be beatable:
I was going to be open-ended about this, but let's say for the sake of simplicity that the hold should be beatable. The player should start at the "Public Entrance" and be able to reach a level exit, via the "Chamber of Final Speaking".
In other words, the "public entrance" is the entrance to the hold, not to the suites.
Sorry Eytan, but I'm gonna have to give you a yellow card for non sequitor play on this. What you are addressing was covered from the start in points 8 and 9:
8. The center of the Speaking Grounds shall contain the Public Entrance, which should be farthest away from the Chamber of Final Speaking, so as not to promote too-casual observance of proceedings from the public.
9. If a visitor arrives at the Public Entrance and wishes to go to the Chamber of Final Speaking, he must first see each of the five Negotiators in their offices to gain admittance.
As you well noted, however, these points have to do with the hold entrance and not the entrances to the suites, between which it is necessary to distinguish. The only mention of entrance to the suites was our much-discussed point 5:
5. Public entry into the suite should only be possible via the waiting lobby,
whereas Erik's clarification is about something else.
The real disagreement we are having here is to the definition of "
public entry."
I interpret this as follows: any place to which a run-of-the-mill denizen of the Eight can get to is considered to have public entry. It seems a pretty reasonable definition. Perhaps it opens up a philosophical can of worms as to whether dungeons qualify for this definition at all, but I think we can say the Eighthers could enter a dungeon if they had the courage and desire.
It follows that if you have a "
buzz Beethro in"
feature á la RoboBob, the rooms afterward are not subject to public entry, and a return from subsequent areas is not a problem. Now it is possible to argue that orbs also satisify the definition of limited entry in that not every Eighther carries an oh-so-big sword around with him. On the other hand, we (I) know comparatively little about "
normal Eighthers"
, and I've never heard of a Weapons Control Law in (on?) the Eighth (although Beethro's sword surely qualifies as a weapon of mass destruction). I would agree to this extention of the definition of "
priviledged entry"
, and perhaps there are other exceptions that I haven't thought of.
I'm not sure what your definition of public entry is, and I'm not sure without looking again whether your entry satisfies my definition. I could have a look, or you could refresh my memory.
On another note about the holds in general, I would have liked a bit more explanation using scrolls. I mean, that "
here's the desk"
and "
here's a bed"
or "
that was a Negotiator you just stuff was kind of annoying, after all, DRoDers aren't dumb, but an explanation of how the builder interpreted the rules or thought his hold satisfied requirement xy might have helped. For example in entry 7, I thought there may have been meeting rooms for the Negotiators, but I couldn't figure out how they could be used.
Don't think I'm picking on your hold, Eytan, it was surely one of the best, it's just you and RoboBob are the only builders who have responded. I still haven't decided which hold satisfies the requirements most fully; I'd like to hear some other points of view first. The other builders could state theirs without saying which hold they built or that they built one at all. (hint hint)
-leroy
____________________________
You can hear happiness staggering on down the street -- footless, dressed in red.
-Jimi Hendrix, "
The Wind Cries Mary"