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Caravel Forum : DROD Boards : Feature Requests : High security doors
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Mister
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icon High security doors (+1)  
These are doors that can\'t be opened with its corresponding orb. Instead, two or more orbs that open that door must be activated simultaneously in order to proceed.

Use of mimics is advised.

04-09-2003 at 10:41 PM
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zex20913
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icon Re: High security doors (0)  
Again, as with the cracked orb thing, it may take too much trial and error...and mimic orientation may prove extremely difficult to do well. Sounds interesting though, and I think I\'d enjoy playing a few rooms with this in them

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04-09-2003 at 11:34 PM
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Scott
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icon Re: High security doors (0)  
Theres no such thing as simultaneous movement in drod. Even 2 mimics don\'t move at the same time. Beethro moves first then mimics. If you want to see that mimics don\'t all move at the same time make 2 next to each other move left few steps then move right.
04-10-2003 at 01:43 AM
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fatass
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icon Re: High security doors (0)  
\"Simultaneous\" obviously means \"within the same turn.\" There\'s no reason that couldn\'t work.
04-10-2003 at 02:02 AM
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zex20913
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icon Re: High security doors (0)  
HaHA! Thou art wrong! Erik has changed the tar-stabbing rules, and made mimics move at the same time as Beethro! At least, he said he would...

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04-10-2003 at 02:50 AM
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mrimer
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icon Re: Re: High security doors (0)  
zex20913 wrote:
HaHA! Thou art wrong! Erik has changed the tar-stabbing rules, and made mimics move at the same time as Beethro! At least, he said he would...
Yep, I put it in there myself. In the upcoming release, you\'ll be able to stab a 4x2 blob of tar at the two vulnerable spots in the middle (with the help of a mimic) in order to destroy the tar blob commpletely. (To expedite the addition of black gates.) Security orbs wouldn\'t be too hard to add at this point.

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04-10-2003 at 04:53 PM
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Scott
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icon Re: High security doors (0)  
I am pretty sure I remember seeing a picture that explained this and it said it wasn\'t possible. Must have missed where it was said this was being changed.
04-11-2003 at 01:31 AM
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