agaricus5 wrote:If you start behind a set of force arrows that block the only approach to you, then brained monsters will move as unbrained monsters, as is normal. However, if you step over a set of force arrows to a point where the brained monsters would not be able to get to you normally (you are sheltering behind a wall, in a passage protected by force arrows), the monsters will still continue on and attack you, treading over the force arrows that you yourself have stepped on. Is this direction of monsters through force arrows that you have already stepped on a bug?
Thanks for finding this one, Wesley. Sorry it took so long to get back on this one. I finally figured what was going on. When Beethro crosses over a force arrow partition, then the brained "
path map"
to where Beethro was just standing on the other side doesn't get reset. This, for better or for worse, is a bug (monster behavior should depend only on the current state of the room, not where Beethro has been before) and has been fixed for the sequel. I know this will make some rooms that specifically exploited this bug unsolvable, like Mikko's
Nine Rooms, One Beethro : 1S1E. But the intended behavior is for no brained movement to ever occur if monsters are separated from Beethro by force arrows. A "
new brain"
might be added to a future version of DROD that is smart enough to lead monsters through force arrows, but the current one should never do so.
[Edited by mrimer on 06-24-2004 at 12:05 AM GMT]
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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.