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Caravel Forum : DROD Boards : Feature Requests : Restore by clicking checkpoint
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Vike91
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icon Restore by clicking checkpoint (0)  
I'm played so much Wonderquest, and there is one thing which isn't in DROD: Restore by clicking a checkpoint.

When clicking, and if the player has touched it, it returns to that statement.

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[Last edited by Vike91 at 05-16-2008 08:42 PM]
05-16-2008 at 08:27 PM
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Mr. Slice
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icon Re: Restore by clicking checkpoint (0)  
Or, we could just press R a few times... ;)

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05-16-2008 at 08:43 PM
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Briareos
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icon Re: Restore by clicking checkpoint (0)  
Mr. Slice wrote:
Or, we could just press R a few times... ;)
Which doesn't work if you just conquered the room. But then again, I'm not sure this whole thing is a very good idea considering how easy it is to accidentally restore to a checkpoint if you really wanted to click on the orb/plate/orthosquare/whatever next to it...

np: Aesop Rock - Easy (Bazooka Tooth (Headphone Science Version))

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05-16-2008 at 08:46 PM
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Tim
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icon Re: Restore by clicking checkpoint (+1)  
A much more expanded version of the request was discussed in "Click info on savepoint".

To save you some clicking, here's a summary:

This was a request about clicking once for looking at the status at that current checkpoint, and double-click for restoring.

One problem is that unlike Wonderquest, it is possible to click on lots more stuff in DROD and it will do something. That means that, for example, if you have a clone on the checkpoint and you click on that square, it might not work as what you expected.

A second difference is that clicking in Wonderquest can only restore once, in DROD one can restore more than once on the same checkpoint.

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05-16-2008 at 10:43 PM
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