DiMono
Level: Smitemaster
Rank Points: 1181
Registered: 09-13-2003
IP: Logged
|
Vorpal Bunnies (0)
The Vorpal Bunny is very, very fast. Every turn, it moves as far as it can in one direction, only to return on the following turn. If Beethro is in the Vorpal Bunny's way, he is killed. If another monster is in the Vorpal Bunny's way, it is unharmed, as the Vorpal Bunny will just leap over it to get to its destination. The usual obstacles, including tar and serpents, will stop the Vorpal Bunny's progress across the room. The only way to kill a Vorpal Bunny is to attack it while it's resting between moves.
Now, to restate what's above:
When you place the Vorpal Bunny, it must face one of North, South, East or West. Every turn it will go as far as it can in the provided direction, then turn 180 degrees. The following turn it will go as far as it can in that direction, and turn. It does not take a turn for the Vorpal Bunny to turn, it happens instantly. The Vorpal Bunny can only kill Beethro if he walks in the Bunny's way, it will not turn to attack sideways. Beethro can be standing right next to the Vorpal Bunny, and if he's not in front of it then he's safe. If Beethro's sword is moved in to the Bunny, the Bunny dies, but if the Bunny leaps across Beethro's sword it lives, as it just goes over it.
Finally, if the Bunny's landing would cause it to land on another monster, it is dexterous enough to return to the next furthest empty space. If the only square that's not already occupied by another monster is the square the Vorpal Bunny is already in, it will move 0 squares and just turn around.
____________________________
Deploy the... I think it's a yellow button... it's usually flashing... it makes the engines go... WHOOSH!
|