A few comments so far.
Some specific comments:
1. First thing. Thanks for the Anyone Edit.
It makes it easier to test.
2. The second is this. The scrolls in "
the Objobanater"
were bad enough, although some of it was sort of understandable (referring to why you put them there, not meaning "
readable"
), but those in L1 1S are really pushing it. The answers I'd give to those are "
yes"
, and "
definitely"
. Really, those scrolls are just really annoying, as they have an air of arrogance that for some reason irritates me and serve no other purpose (Maybe I'm just tired). Please remove them - I dislike running up and down the newly opened passages. Why do I need you to tell me that?
3. The stairs don't seem to be set correctly. On checking, I have found the stairs to be set to the current level. Is this a bug?
Some level comments:
L1 - Some interesting movement ideas here in 2E especially, but the rest of the level is mostly quite easy.
L2 - Very small - only one room with no monsters in it! (I did notice the secret rooms, but is this some sort of story for the hold?). Also, was the blending of the text in the message board intentional?
L3 - I didn't realise you could just spin around at the start, but looking at the description made me realise this. The roaches also look like blobs of water in tubes separated by air spaces between them (At least in the context of a radiator), so that was a nice touch. However, the way the last orb in the force arrow area is placed means that if you stand in the wrong place, you are forced to do the room again. Although being lazy is bad, I think a checkpoint in the chamber just before it would be a good idea. One other thing, why is "
HI"
written on the exit staircase?
L4 - Again a small level and very easy to complete, although I don't think it can be exited as the exit room is also required, and a blue door blocks the entrance to it.
L5 - Hmm...
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Resident Medic/Mycologist