Sillyman
Level: Smiter
Rank Points: 339
Registered: 09-08-2006
IP: Logged
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Re: Fegundoes and Imperative Die special (0)
Actually, I think we need a new command. Use Power. That way, we don't conflict with the way Die Special works, and scripted aumtliches can fire beams, and scripted Evil Eyes can go "Hmm". Fegundoes executing Use Power would remain scripted, but explode. The reason Imperative Die Special can't do this is because NPCs don't keep running after death.
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[Last edited by Sillyman at 02-09-2008 05:44 AM]
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