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Caravel Forum : DROD Boards : Feature Requests : Fegundoes and Imperative Die special
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Someone Else
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icon Fegundoes and Imperative Die special (0)  
Why can't the script continue after it explodes? It should pause while the fegundo rises again, but after that, it should still be a character. If people want the fegundo to be a monster, they'll use turn into monster. I'm guessing that this has been commented on before, but I feel it's still a good idea.
02-09-2008 at 04:22 AM
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Sillyman
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icon Re: Fegundoes and Imperative Die special (0)  
Actually, I think we need a new command. Use Power. That way, we don't conflict with the way Die Special works, and scripted aumtliches can fire beams, and scripted Evil Eyes can go "Hmm". Fegundoes executing Use Power would remain scripted, but explode. The reason Imperative Die Special can't do this is because NPCs don't keep running after death.

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[Last edited by Sillyman at 02-09-2008 05:44 AM]
02-09-2008 at 05:43 AM
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Neathro
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icon Re: Fegundoes and Imperative Die special (0)  
Sillyman wrote:
Actually, I think we need a new command. Use Power. That way, we don't conflict with the way Die Special works, and scripted aumtliches can fire beams, and scripted Evil Eyes can go "Hmm". Fegundoes executing Use Power would remain scripted, but explode. The reason Imperative Die Special can't do this is because NPCs don't keep running after death.

And how long would the beams fire for?
Or would Use Power toggle them?
:D

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[Last edited by Neathro at 02-09-2008 12:01 PM : Me no tell you.]
02-09-2008 at 12:00 PM
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icon Re: Fegundoes and Imperative Die special (0)  
Probably toggle. That works better, I think.

[Last edited by Someone Else at 02-09-2008 06:10 PM]
02-09-2008 at 06:09 PM
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Sillyman
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icon Re: Fegundoes and Imperative Die special (0)  
Yeah, toggle. And don't forget scripted citizens building!

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02-10-2008 at 01:47 AM
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mrimer
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icon Re: Fegundoes and Imperative Die special (0)  
Die Special is implemented in 4.0.

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05-11-2012 at 04:19 PM
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Caravel Forum : DROD Boards : Feature Requests : Fegundoes and Imperative Die special
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