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golfrman
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12-26-2007 at 11:08 PM
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Elfstone
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techant wrote:
Name that tune:
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Techant I have PM'd you a hint. :) , but for the benefit of any others working through this
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Can I also mention for those working on Chrissword that all of the answers are common words/items to do with Christmas.

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12-27-2007 at 04:59 PM
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martz
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Really enjoying this - thanks and appreciation to all involved.

Embarrassingly, (which I use since I'm the first to mention this particular puzzle) I'm stuck on candy-coded - I can see some words but really don't know what to make of it. Any hints would be gratefully received.

Also, although I won't need this once I've got candy-coded, I would be interested to know the answer to snowdoku. I've got the 11 letters but just can't see what to make of them. Again, any hints would be great.

Hope you all had/have a good christmas/new year

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12-28-2007 at 12:40 PM
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rothrin
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I just wanted to say thank you to all the puzzle creators for their hard work on bringing us something to exercise our brains. It was definitely a fun bit of exercise. :D

I've finished all of them but for Chrissword, although I must admit that I hadn't gotten Snowdoku either until I saw RoboBob3000's hint above.

martz, if you are still stuck on Snodoku just remember that
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The 'Big Box' at the end was definitely a nice present. :thumbsup
12-28-2007 at 03:02 PM
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martz
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Thanks to all for hints and pm. Just need to solve snow delays now...

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12-28-2007 at 03:31 PM
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techant
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Well while I don't need it I would really like to crack Snodoku.

I just don't get how to code the letters to numbers or vise a versa. Some hints please...

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12-30-2007 at 05:40 AM
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TripleM
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I'm not quite sure what you're stuck on..

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12-30-2007 at 05:45 AM
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techant
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TripleM wrote:
I'm not quite sure what you're stuck on..

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But what about the letters in the squares already. What numbers are they? I tried 9 decimal sequence with the letter starting with what was there but that duplicated, so that was not right.

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[Last edited by techant at 12-30-2007 08:03 AM]
12-30-2007 at 08:02 AM
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TripleM
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I'm confused..

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12-30-2007 at 08:05 AM
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kie
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techant :
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12-30-2007 at 08:09 AM
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techant
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Thanks for the help. I have never done suduko before. I didn't know what was normal and what wasn't. I think I am catching on but I may have more questions.
:blush

EDIT - I have given up on the Snowdoku and moved back to working on Snowman.
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[Last edited by techant at 01-02-2008 07:39 AM]
01-02-2008 at 12:37 AM
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techant
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Oh Dear!!

Am I the last one still trying to get to the end. I still am looking for help... :blush Don't leave me all alone.... :weep

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01-06-2008 at 06:22 AM
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TripleM
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I didn't see you had edited your post, that may be why :)

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01-06-2008 at 07:10 AM
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TripleM
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Whoops, I just realised my hint for RoboCop above was completely wrong, it was meant for Terminator 2 :D
01-07-2008 at 04:11 AM
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techant
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Well with some help from TripleM and RoboBob3000, because my passwords would not unlock my comfirm.txt, I now have the letters I need and have figured out what they spell, but what do I do with it? :fun

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01-08-2008 at 06:50 AM
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Maurog
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As you suspect, the letters are picked in such a way that...
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01-08-2008 at 09:25 AM
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slimm tom
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I can't figure out the last puzzle with the letters.
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02-03-2008 at 11:48 AM
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Tuttle
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slimm tom:
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02-03-2008 at 12:10 PM
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golfrman
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Oh my god. That is awesome!

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02-03-2008 at 05:56 PM
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Hikari
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Oh.....

Wow.

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02-04-2008 at 09:40 AM
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Banjooie
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Sigh.

Yay, more stuff I'll /never see ever/.

So freaking awesome.


02-04-2008 at 09:56 AM
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Tim
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The final result looks interesting. I didn't expected it to be that good. :)

It also looks like there's plenty of room for improvement there, especially on the left part.

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02-04-2008 at 02:15 PM
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Syntax
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Ok, I've solved the final word.

Have I missed something or
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02-04-2008 at 04:44 PM
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golfrman
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02-04-2008 at 05:09 PM
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Syntax
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02-04-2008 at 05:21 PM
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Sillyman
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Now Syntax, how could they do that without releasing a new engine version?

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FNORD
02-04-2008 at 05:23 PM
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golfrman
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Sillyman wrote:
Now Syntax, how could they do that without releasing a new engine version?
They could figure out a way to script something so it resembles a new element in the next release.

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02-04-2008 at 05:29 PM
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Sillyman
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... oh fine.

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02-04-2008 at 05:47 PM
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mrimer
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Tim wrote:
The final result looks interesting. I didn't expected it to be that good. :)
Thanks!
It also looks like there's plenty of room for improvement there, especially on the left part.
I've
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02-05-2008 at 12:52 AM
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Syntax
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mrimer wrote:
I've
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Looks like a lot of fun and can't wait for the demo :)
02-05-2008 at 01:31 AM
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