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butsam
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Gabriel Knight ROCKS!!! Though I was sad that Tim Curry wasn't in Gabriel Knight 2...shucks! Still, he did an excellent Southern accent for Gabriel in GK1...I still can't tell it's him (but check the credits! It's the true Tim Curry, not just someone else with the same name!) And Michael Dorn (I think his first name is Michael) is Dr. John--from Star Trek: The Next Generation. Now that voice I can identify :) Gabriel Knight has well-thought-out stories reminiscent of 19th century literature. It's great!

I have yet to play GK 3 though...how is it? I have GK2, but it's not quite as fun (though again, it has a very well-written storyline, so in that sense it's great!)

Sam

PS: GK series has some very tough puzzles!

[Edited by butsam on 07-12-2003 at 03:40 PM]
07-12-2003 at 03:39 PM
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eytanz
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I loved GK3. It's not quite up to GK1 standards - there's just so much you can do in the old-style 2D interface that 3D can't do - but it's better than GK2. There are some really great puzzles in it, and a good sense of a living world and functional enviornment. The puzzles, with one notable (and notorious) exception, are quite good. The story is a bit confusing, but it makes sense by the end.

I should warn, you, though, that if you happen to be a devout Christian you may get offended by some of the storyline.

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07-12-2003 at 09:17 PM
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Oneiromancer
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I only played the first GK, unfortunately...just never got around to getting or playing the others.

Game on,

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07-12-2003 at 11:35 PM
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Mattcrampy
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I have yet to break open some Gabriel Knoight, and I feel I may have missed the boat - too young to download from some illegal site (at the least, with ease) and too old to buy in stores (at least here in Australia, where gaming isn't so much taboo as ignored).

That was almost certainly not standard English.

But as for the other Sierras - I quite like Space Quest, it was generally cleverly designed so as to not be extremely frustrating (apart from death, but then the whole thing was a joke anyway).

The narrator for those games was Gary Owens, and the only other place I've seen him is in an episode of "Sabrina, the Teenage Witch". As you do.

King's Quest was okay... I guess... not breath-taking, but then I have impossibly high standards.

I've only played the first Police Quest, but I did like how it actually got itself together towards the end.

Quest for Glory (as I know it) was cool. Except for 3. Haven't seen the smut remix, but I've never been one for "adult" remixes.

Grim Fandango was cool, but I think I screwed myself over when a friend challenged me to finish it in 48 hours. I had to cheat.
Monkey Island was cool too, and I got to Act 4 of the second game before my Amiga froze and corrupted the game (I know it was act 4 because I finished the game, without cheating on Act 4) without cheating at all.

Haven't played the third or fourth ones yet.

Haven't played the Zorks either. They're sitting on my computer waiting for me to care. I got a z-machine emulator (it's an obscure bit of history, but basically it runs Zork), and there's been quite a few fan-made additions to the genre that are for the most part excellent.

If anyone wants to send me Gabriel Knight, I live in Australia, and you're paying the postage.

Matt

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07-14-2003 at 03:54 AM
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Mattcrampy
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No one's said anything in a while, but I'd just like to add my enjoyable experiences with Wario Land 3 on the Game Boy color. It's a platformer, true, but you can't die. About half the enemies simply shock you, and the other half transform you. These transformations make it interesting, as the levels are designed so you need to both work out what you need to do (no mean feat, especially later on) then do it. There's usually plenty of time leeway as well, and you can always try it again if you fail.

If you enjoy platformers as well, you'd probably get a fair kick out of it. If you're not really into that sort of thing, maybe not.

Matt

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07-19-2003 at 09:08 AM
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agaricus5
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Mattcrampy wrote:
No one's said anything in a while, but I'd just like to add my enjoyable experiences with Wario Land 3 on the Game Boy color. It's a platformer, true, but you can't die. About half the enemies simply shock you, and the other half transform you. These transformations make it interesting, as the levels are designed so you need to both work out what you need to do (no mean feat, especially later on) then do it. There's usually plenty of time leeway as well, and you can always try it again if you fail.

If you enjoy platformers as well, you'd probably get a fair kick out of it. If you're not really into that sort of thing, maybe not.

Matt
I quite agree.

Oh, and while I'm on that topic, do you find "Above The Clouds" (S6) one of the most annoying levels to play, especially when you have to get to the moon at night? I always have trouble avoiding those really nasty birds in the first section and then remembering which clouds disappear when in the second section, and it's a really long drop if you make a mistake.

In spite of that, I also believe that the level has the nicest music in the whole game. :)

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07-19-2003 at 09:29 AM
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butsam
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Actually the only King's Quest that I can say I really truly enjoyed was King's Quest VI. I mean, the others were fun, but King's Quest VI had a good storyline and innovation (considering when it was made). There were two different ways to beat the game, one short and one long (but more satisfying)--and quite a few different endings depending on what you did through the entire game. I also thought it was cool that you got to carry a hole in the wall :)

King's Quest VII was kind of cool as well...but King's Quest VIII was all downhill to me--it didn't feel like a King's Quest. It would have been a good game if the name was different, though--just don't try to call it a King's Quest if it's not a King's Quest.

With Space Quest, however, I have enjoyed all of the series :)

The Police Quest series is my latest task--so far, it seems good...but I just started the 1st one.

I'm one of those weird people who likes all of the Zelda games as well, though...this includes Zelda 2, which most Zelda fans even despise.

Civ 3 is awesome, but then again it can't even be construed to be a puzzle game, so I guess I'll just shut up now.

Sam
07-19-2003 at 05:40 PM
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Oneiromancer
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butsam wrote:
I'm one of those weird people who likes all of the Zelda games as well, though...this includes Zelda 2, which most Zelda fans even despise.

I have loved all the Zelda games, especially #2...I appreciate it when sequels go in totally new directions (as long as they do it right). The translation could have been better, though.

I just got a Gameboy Advance SP, and I picked up Zelda: Oracle of Ages and Oracle of Seasons (and also got A Link to the Past at the same time, but haven't started it up yet since I've already beaten it many times). They are fun, but not easy...the graphics are between NES and SNES, but the puzzles are between SNES and N64. It is very intriguing.

I will have to look for Wario Land 3, I guess...sounds interesting! Probably hard to find now, though.

Game on,

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07-19-2003 at 08:33 PM
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butsam
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Zelda 3 (SNES Zelda...I think that is A Link to the Past, but I always get the official titles mixed up with as many Zeldas as there are now) is awesome; I still have not beat it completely, but I am VERY close. There are a lot of good puzzles on that one!

I remember once upon a time there was a Zelda Classic where you could build your own Zelda 1 games, but I tried getting the latest version and it didn't work on my computer at all. If you can get it to work, go for it :)

I'm glad I'm not the only one who liked Zelda 2--I know some people who thought it was the worst by far. I personally think Zelda 2 is very clever--most companies (at least these days) would have just created new levels and made up a new story, but under the same Zelda 1 system. I feel Zelda 2 balances magic, experience, puzzles, adventuring, and RPG-like attributes perfectly, especially considering when it was made.

Sam

[Edited by butsam on 07-19-2003 at 09:59 PM]
07-19-2003 at 09:57 PM
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Zmann
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Oneiromancer wrote:
I will have to look for Wario Land 3, I guess...sounds interesting! Probably hard to find now, though.

I have Wario Land 3. That game is great fun. It has some pretty good puzzles too. Its and interesting game. Sometimes you actually want to get hit by the enemies. Took me a while to beat too. I completed 100% on that game.

[Edited by Zmann on 07-19-2003 at 10:54 PM]
07-19-2003 at 10:52 PM
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agaricus5
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Did you get all the musical coins as well?

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07-20-2003 at 01:04 AM
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Mattcrampy
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Geez... I don't even have S6 unlocked! Must get to it, then.

Matt

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07-20-2003 at 01:50 AM
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Zmann
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agaricus5 wrote:
Did you get all the musical coins as well?

If that's the thing where it unlocks that golf mini-game, then yes, I did get all the musical coins.
07-20-2003 at 03:17 AM
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noman
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Man, no game for me(annoying)

but if anyone wants to runn really old dosgames on modern computers, you should look for dosbox(dos emulator) the most old games i have run with it on winxp
My favrite game is pushover.

If anyone knows a good puzzle game like sokoban or drod let me know.

ps. I hate games with a limited time(like chip's challenge).They always make me nervous.

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07-21-2003 at 08:48 PM
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Oneiromancer
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Only some of the levels in Chip's Challenge have a time limit.

www.popcap.com has lots of good stuff--Mummy's Maze is a good puzzle game, and it only counts time in order to give you a better score.

Finally, go to www.gamehippo.com and go to the puzzle section...everything there is freeware. Or, for abandonware, go to www.the-underdogs.org. Both of those sites should have sokoban-type games.

DROD is so unique you will probably not find any other games even close to it.

Game on,

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07-21-2003 at 09:04 PM
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noman
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Alredy searched at gamehippo

haven't found anything.
:~)

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07-21-2003 at 09:37 PM
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Mattcrampy
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Oneiromancer wrote:
Mummy's Maze is a good puzzle game, and it only counts time in order to give you a better score.

Interesting thing about Mummy Maze - it's based off a maze called "Theseus and the Minotaur", a custom maze designed by the guy who makes all the little mazes for the corn maze franchise in the US.

Don't you love research?

Matt

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07-22-2003 at 11:14 AM
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noman
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Do you have a link? Where do i get it?

I'll give it a try!! :)

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07-22-2003 at 11:22 AM
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krammer
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It's at www.popcap.com

There are other games there too, some of which have a strategy version where there's no time limit at all, such as Noah's Ark and Big Money.

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07-22-2003 at 11:53 AM
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noman
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thx. :) :cigar

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07-22-2003 at 11:57 AM
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Oneiromancer
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Mattcrampy wrote:
Interesting thing about Mummy Maze - it's based off a maze called "Theseus and the Minotaur", a custom maze designed by the guy who makes all the little mazes for the corn maze franchise in the US.

Yes, actually I found this out after I had already played Mummy's Maze. I like the implementation of the popcap version better, but that's just a matter of how the game was programmed.

And noman, I said that Mummy's Maze was located at popcap, did you just ignore what I had said?

Anyway, here are some more websites with lots of puzzles...I bookmarked them, but haven't really played anything on them so I can't vouch for their quality. They are mostly logic/math puzzles, I think, especially the second one.

http://www.puzzles.com/PuzzlePlayground/WelcomeToPuzzlePlayground.htm
http://www.stetson.edu/~efriedma/puzzle.html

Game on,

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07-22-2003 at 05:48 PM
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noman
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Soory, my fault. Wasn't reading very carefully.

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07-22-2003 at 05:53 PM
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Mattcrampy
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Oneiromancer: You rock.

Does anyone else find it interesting that Noman's started to add punctuation? Sorry to pick on you, Noman, but I'm incredibly unsubtle sometimes.

Matt

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07-24-2003 at 12:11 PM
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agaricus5
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That's really rude.

Let's please refrain from insulting each other. It destroys the happy, friendly environment we enjoy to discuss DROD and provides the potential for some rather nasty arguments to break out.

Thank you.

[Edited by agaricus5 on 07-24-2003 at 12:47 PM]

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07-24-2003 at 12:45 PM
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noman
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I'm sorry for that, whatever it is.

Please could anyone explain the word "punctuation" for me, haven't heard of it before.

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07-25-2003 at 07:28 PM
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krammer
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Commas, full stops, apostrophes, basically all the stuff on the next line is punctuation:

?!,.<>'";:

And you needn't apologise for not using it :). I am guessing English is probably not your first language, so it's no big deal. Your spelling is better than a lot of English people's, I can tell you. We understand you, that's the important thing.

And this thread is becoming rather dangerously off topic., so I'll shut up now.

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07-25-2003 at 07:34 PM
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Oneiromancer
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Punctuation are the symbols you add to written language to make things clearer or to better approximate actual speech. Stuff like commas, periods, apostrophes, quotation marks, and so on.

www.dictionary.com will certainly have a better definition than mine.

Since you didn't know what "punctuation" meant, should we assume that English isn't your first language? If it is, then my apologies, but it sure doesn't seem like it from what I have seen. It doesn't really matter, but it helps if we know that there might just be a simple translation problem sometimes.

Edit: oops, I guess krammer beat me to it...almost verbatim...

Game on,

[Edited by Oneiromancer on 07-25-2003 at 07:37 PM]

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07-25-2003 at 07:36 PM
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Oneiromancer
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Okay, back on topic, this was posted in the topic "Game Creation Systems":

trick wrote:
Try Rocks'n'Diamonds. Open source boulderdash-clone with gazillions of levels and a level editor. Oh, and while you're there, check out Mirror Magic as well! (Deflector/Mindbender clone)

I must second trick's motion...these are some great games, with an insane number of user-made levels. I highly recommend them as well. The documentation leaves a lot to be desired, as the instructions tell you in great detail exactly what all the items are, but not the keyboard commands used in the game (mostly bad for the Boulderdash clone). But that can be figured out without too much trouble.

Game on,

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07-25-2003 at 07:41 PM
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noman
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right, I'm used to speak german a lot more than english.

Well but for the punctiation:

i'm sometimes too lazy, to think of all that things.
Or, i wanted to sy things relatively quickly, because of a lack of time.

But in future i'll bother to be more consequent using punctuation.

noman ;)

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07-25-2003 at 07:44 PM
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Oneiromancer
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Here's another interesting puzzle game. It's called Tokkobot, and it is kind of a weird Lemmings/Tetris mix. There's this robot, it can only move towards the right side of the screen, but before it does so, you have to drop Tetris-style blocks from the sky to make it have a path to move on. You get infinite tries, and you can look at the level before the blocks start falling, but once you start each level you have to kind of think fast (until you finally see the solution and can do what needs to be done).

The first one has 22 levels, and the sequel has 18. They can both be found at Gamehippo www.gamehippo.com) or alternately the first one is here and the second one is here. By the way, it looks like the one on the personal website is updated over the one on Gamehippo, as it has a fix to a level that I was stuck on (good to know there was a bug, I was really getting frustrated). The first one lets you warp to a level you have completed, but it looks like the second one doesn't (which is annoying). DX also appears to have a level editor available on the home page.

Game on,

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07-26-2003 at 11:27 PM
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