Well, it's not all bad news. Been spending the day retrying for my missing high scores that weren't uploading before. I'm happy to say that MetDROiD Prime and Beethro Goes Fourth are now uploading fine (both had rooms with scripting that the 3.0 spider didn't like due to certain inconsistencies in the way they were handled at the time).
Journey to Rooted Hold itself is a problem though. I first documented this issue that continues to plague me
here (yes, I realised in retrospect that it was probably the wrong board to bring it up, but it ended up being a DROD-side bug after all in the end, as we'll see). And after recreating the room in TCB, I finally found the cause.
You can get Halph to follow you by bumping him. This is straightforward enough. But, in JtRH (and still in 2.0.16), you can bump him *even if the movement is against a force arrow* (providing Halph is the one on the force arrow and not you). So I was starting the room off in my usual way, which happened to include asking Halph to follow me while he was on a square I normally wouldn't have been able to move to. In JtRH, this was (and still is) legal. In TCB, it is not.
So, yeah, a little bit of an inconsistency there that probably needs to be looked at. At least I *finally* got an optimised demo up that stays now.
[Last edited by TFMurphy at 10-11-2007 05:14 PM]