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Caravel Forum : DROD Boards : Bugs : More funky brain behavior
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Oneiromancer
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icon More funky brain behavior (0)  
Kind of an extension of the "brains don't see themselves as obstacles" issue. Well, maybe not an issue, but I don't know if it's really a "feature". Actually, brains don't see evil eyes as obstacles either, since I noticed the behavior in this hold in L2 1S 2W of my hold when playing through it. If you know it you can plan rooms around it but it's still weird seeing what happens.

As I say several times in the hold itself, in order to see the weird stuff that happens, just sit there and wait in the entrance square of each room until your curiosity is satisfied. Then you can follow your DROD instincts and slaughter unmercifully!

Game on,

[Edited by Oneiromancer on 11-18-2003 at 08:36 PM GMT]

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11-18-2003 at 07:56 PM
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agaricus5
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icon Re: More funky brain behavior (0)  
Oneiromancer wrote:
Kind of an extension of the "brains don't see themselves as obstacles" issue. Well, maybe not an issue, but I don't know if it's really a "feature". Actually, brains don't see evil eyes as obstacles either, since I noticed the behavior in this hold in L2 1S 2W of my hold when playing through it. If you know it you can plan rooms around it but it's still weird seeing what happens.

As I say several times in the hold itself, in order to see the weird stuff that happens, just sit there and wait in the entrance square of each room until your curiosity is satisfied. Then you can follow your DROD instincts and slaughter unmercifully!

Game on,

[Edited by Oneiromancer on 11-18-2003 at 08:36 PM GMT]
It appears that to brains, no monsters are counted as obstacles apart from the serpents, which is a bug that was discussed and decided that it should be kept as it is.

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11-22-2003 at 09:44 PM
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