I'm going to chalk this up to a previous bug that was fixed around build 37 or so. I'll review what it was:
Click here to view the secret text
×the ending sequence keeps track of a list of rooms to show highlight demos from. There was a bug causing this list to get out of synch a player was imported (Stuart helped find this one, IIRC). So I'm guessing your player end-game data became corrupted when imported into the previous build, and it stayed corrupted when imported into the current one. However,
if you can confirm that in the older build the ending was working fine and it was only upon importing into the current build that it became corrupted, then by all means, please post your (older, correct) data files to help squash this bug!
Alternately, a work-around is
Click here to view the secret text
× to reconquer the rooms displayed in the ending and that should fix it.
____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.